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The machinima reader / edited by Henry Lowood and Michael Nitsche.
- Format:
- Book
- Language:
- English
- Subjects (All):
- Machinima films.
- Digital cinematography.
- Physical Description:
- 1 online resource (356 p.)
- Edition:
- 1st ed.
- Place of Publication:
- Cambridge, Mass. : MIT Press, c2011.
- Language Note:
- English
- Summary:
- This is a critical overview of the emerging field of machinima the use of computer game engines to create movies.
- Contents:
- Contents; Introduction; I Reflections; 1 Video Capture; 2 From Game Mod to Low-Budget Film; 3 Arrested Development; II Technology; 4 Toward a Machinima Studio; 5 Image Future; 6 Tangible Narratives; III Performance; 7 Machinima as Media; 8 Encoding Liveness; 9 Machinima: From Art Object to Cultural Practice; 10 Of Games and Gestures; IV Machine Cinema; 11 How Do You Solve a Problem Like Machinima?; 12 Machinimatic Realism; 13 Undefining Machinima; V Pedagogy; 14 Everything I Need to Know about Filmmaking I Learned from Playing Video Games; 15 Machinima and Modding; VI Context
- 16 Pink vs. Blue17 Participatory Fan Culture and Half-Life 2 Machinima; 18 Don't Mess with The Warriors; Contributors; Index
- Notes:
- Description based upon print version of record.
- OCLC-licensed vendor bibliographic record.
- Includes bibliographical references and index.
- ISBN:
- 9786613148063
- 9780262294928
- 0262294923
- 9781283148061
- 1283148064
- 9780262295369
- 0262295369
- OCLC:
- 741683775
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