My Account Log in

3 options

The ethics of computer games / Miguel Sicart.

EBSCOhost Academic eBook Collection (North America) Available online

View online

EBSCOhost Ebook Public Library Collection - North America Available online

View online

Ebook Central Academic Complete Available online

View online
Format:
Book
Author/Creator:
Sicart, Miguel, 1978-
Language:
English
Subjects (All):
Video games--Moral and ethical aspects.
Video games.
Video games--Philosophy.
Physical Description:
1 online resource (273 p.)
Edition:
1st ed.
Place of Publication:
Cambridge, Mass. : MIT Press, c2009.
Language Note:
English
Summary:
Miguel Sicart looks at the ethical component in many computer games, including how players may engage their ethical values in gameplay and the implications for game design.
Contents:
Computer games as designed ethical systems
Players as moral beings
The ethics of computer games
Applying ethics : case studies
Unethical game content and effect studies : a critical ethical reading
The ethics of game design.
Notes:
Bibliographic Level Mode of Issuance: Monograph
Made available online by Ebrary.
OCLC-licensed vendor bibliographic record.
Includes bibliographical references and index.
ISBN:
0-262-26153-7
1-282-24014-5
9786612240140
0-262-25513-8
OCLC:
405036321

The Penn Libraries is committed to describing library materials using current, accurate, and responsible language. If you discover outdated or inaccurate language, please fill out this feedback form to report it and suggest alternative language.

My Account

Shelf Request an item Bookmarks Fines and fees Settings

Guides

Using the Library Catalog Using Articles+ Library Account