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Prototyping and modelmaking for product design / Bjarki Hallgrimsson.
- Format:
- Book
- Author/Creator:
- Hallgrimsson, Bjarki.
- Series:
- Portfolio Skills
- Language:
- English
- Subjects (All):
- Prototypes, Engineering.
- Product design--Planning.
- Product design.
- Models and modelmaking.
- Physical Description:
- 1 online resource (377 p.)
- Edition:
- 1st edition
- Place of Publication:
- London : Laurence King Publishing, 2012.
- Language Note:
- English
- System Details:
- text file
- Summary:
- Building prototypes and models is an essential component of any design activity. Modern product development is a multi-disciplinary effort that relies on prototyping in order to explore new ideas and test them sufficiently before they become actual products. Prototyping and Modelmaking for Product Designers illustrates how prototypes are used to help designers understand problems better, explore more imaginative solutions, investigate human interaction more fully and test functionality so as to de-risk the design process. Following an introduction on the purpose of prototyping, specific materials, tools and techniques are examined in detail, with step-by-step tutorials and industry examples of real and successful products illustrating how prototypes are used to help solve design problems. Workflow is also discussed, using a mixture of hands on and digital tools. A comprehensive modern prototyping approach is crucial to making informed design decisions, and forms a strategic part of a successful designer's toolkit.
- Contents:
- Intro
- Cover
- Contents
- Introduction
- Prototyping
- 1 CHARACTERISTICS OF PROTOTYPING
- Case Study: Folding Hairdryer
- Case Study: Candela Luau
- Case Study: Motion Computing J3400 Tablet
- 2 HOW PROTOTYPES ARE USED
- Case Study: Chair_ONE and Myto
- Case Study: ECOtality Blink Line of Electric Vehicle Chargers
- Case Study: Xoran Portable xCAT Scanner
- Case Study: Tana Water Bar
- 3 PROTOTYPING INTERACTIVE ELECTRONIC PRODUCTS
- Case Study: Kurio Interactive Museum Guide
- Model Making
- 4 PRINCIPLES AND CHOICES FOR MODELMAKING
- 5 HEALTH AND SAFETY
- 6 SPACE AND SETUP
- 7 WORKFLOW
- 8 TOOLS
- Basic Hand Tools
- Power Tools and Machine Shop Tools
- Rapid Prototyping
- CNC Machining and Laser Cutting
- 9 ADHESIVES AND FILLERS
- Tutorial: Additive Modeling with Adhesives and Fillers
- 10 PAPER
- Tutorial: Bread Toaster
- 11 FOAMCORE
- Tutorial: Train Ticket Kiosk
- 12 POLYSTYRENE FOAM
- Tutorial: Children's Walkie-Talkie
- 13 THERMOPLASTIC SHEET AND EXTRUDED SHAPES
- Case Study: Adaptive Ski System
- Tutorial: Barbecue Utensil
- 14 POLYURETHANE MODELING BOARD
- Tutorial: Game Controller
- 15 WOOD
- Case Study: Leaning Clothes Rackin Wiggle Board
- 16 MODELING CLAY
- Case Study: Olme Spyder
- Tutorial: Clay Helmet
- 17 CASTING
- Case Study: Casting Comic Figures
- Case Study: Elastomeric Wristband
- 18 PAINTING: MORE THAN AN AFTERTHOUGHT
- Tutorial: 3D Printer Part
- 19 GRAPHICS: LABELS AND DECALS
- Tutorial: Walkie-Talkie
- 20 SOFTGOODS: SEWN TEXTILE PRODUCTS
- Case Study: Kite-Surfing Glove
- Glossary
- Resources
- Index
- Picture credits
- Acknowledgments.
- Notes:
- Description based upon print version of record.
- Includes bibliographical references (p. 186) and index.
- ISBN:
- 9781780672182
- 1780672187
- OCLC:
- 883128063
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