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Universal principles of design : 125 ways to enhance usability, influence perception, increase appeal, make better design decisions, and teach through design / William Lidwell, Kritina Holden, Jill Butler.

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Format:
Book
Author/Creator:
Lidwell, William.
Contributor:
Holden, Kritina.
Butler, Jill.
Standardized Title:
Universal principles of design
Language:
English
Subjects (All):
Design--Dictionaries.
Design.
Physical Description:
1 online resource (272 pages) : color illustrations
Edition:
Revised and updated.
Place of Publication:
Beverly, Mass. : Rockport Publishers, 2010.
Summary:
Universal Principles of Design, Revised and Updated is a comprehensive, cross-disciplinary encyclopedia covering 125 laws, guidelines, human biases, and general considerations important to successful design. Richly illustrated and easy to navigate, it pairs clear explanations of every design concept with visual examples of the ideas applied in practice. From the 80/20 Rule to the Weakest Link, every major design concept is defined and illustrated. Whether a marketing campaign or a museum exhibit, a video game or a complex control system, the design we see is the culmination of many concepts and practices brought together from a variety of disciplines. Because no one can be an expert on everything, designers have always had to scramble to find the information and know-how required to make a design work-until now. Universal Principles of Design is the first comprehensive, cross-disciplinary encyclopedia of design. Richly illustrated and easy to navigate, it pairs clear explanations of every design concept with visual examples of the concepts applied in practice. From the "80/20" rule to chunking, from baby-face bias to Occam's razor, and from self-similarity to storytelling, every major design concept is defined and illustrated for readers to expand their knowledge. This landmark reference will become the standard for designers, engineers, architects, and students who seek to broaden and improve their design expertise.
Contents:
Introduction
80/20 Rule
Accessibility
Advance Organizer
Aesthetic-Usability Effect
Affordance
Alignment
Anthropomorphic Form
Archetypes
Area Alignment
Attractiveness Bias
Baby-Face Bias
Biophilia Effect
Cathedral Effect
Chunking
Classical Conditioning
Closure
Cognitive Dissonance
Color
Common Fate
Comparison
Confirmation
Consistency
Constancy
Constraint
Contour Bias
Control
Convergence
Cost-Benefit
Defensible Space
Depth of Processing
Design by Committee
Desire Line
Development Cycle
Entry Point
Errors
Expectation Effect
Exposure Effect
Face-ism Ratio
Factor of Safety
Feedback Loop
Fibonacci Sequence
Figure-Ground Relationship
Fitts' Law
Five Hat Racks
Flexibility-Usability Tradeoff
Forgiveness
Form Follows Function
Framing
Freeze-Flight-Fight-Forfeit
Garbage In-Garbage Out
Golden Ratio
Good Continuation
Gutenberg Diagram
Hick's Law
Hierarchy
Hierarchy of Needs
Highlighting
Horror Vacui
Hunter-Nurturer Fixations
Iconic Representation
Immersion
Inattentional Blindness
Interference Effects
Inverted Pyramid
Iteration
Law of Prägnanz
Layering
Legibility
Life Cycle
Mapping
Mental Model
Mimicry
Mnemonic Device
Modularity
Most Advanced Yet Acceptable
Most Average Facial Appearance Effect
Normal Distribution
Not Invented Here
Nudge
Ockham's Razor
Operant Conditioning
Orientation Sensitivity
Performance Load
Performance Versus Preference
Personas
Picture Superiority Effect
Priming
Progressive Disclosure
Propositional Density
Prospect-Refuge
Prototyping
Proximity
Readability
Recognition Over Recall
Red Effect
Redundancy
Rosetta Stone
Rule of Thirds
Satisficing
Savanna Preference
Scaling Fallacy
Scarcity
Self-Similarity
Serial Position Effects
Shaping
Signal-to-Noise Ratio
Similarity
Stickiness
Storytelling
Structural Forms
Symmetry
Threat Detection
Three-Dimensional Projection
Top-Down Lighting Bias
Uncanny Valley
Uncertainty Principle
Uniform Connectedness
Veblen Effect
Visibility
Visuospacial Resonance
von Restorff Effect
Wabi-Sabi
Waist-to-Hip Ratio
Wayfinding
Weakest Link
Credits
Acknowledgments
About the Authors
Index.
Notes:
Includes bibliographical references and index.
"125 ways to enhance usability, influence perception, increase appeal, make better design decisions, and teach through design"--T.p.
Includes index.
ISBN:
9781610580656
1610580656
OCLC:
849945281

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