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Game cultures : computer games as new media / Jon Dovey and Helen W. Kennedy.
- Format:
- Book
- Author/Creator:
- Dovey, Jon.
- Series:
- Issues in cultural and media studies.
- Issues in cultural and media studies
- Language:
- English
- Subjects (All):
- Video games--Social aspects.
- Video games.
- Play (Philosophy).
- Popular culture.
- Physical Description:
- 1 online resource (182 p.)
- Edition:
- 1st ed.
- Place of Publication:
- Maidenhead, Berkshire, England ; New York, N.Y. : Open University Press, 2006.
- Language Note:
- English
- Summary:
- This book introduces the critical concepts and debates that are shaping the emerging field of game studies. Exploring games in the context of cultural studies and media studies, it analyses computer games as the most popular contemporary form of new media production and consumption. The book:. Argues for the centrality of play in redefining reading, consuming and creating culture. Offers detailed research into the political economy of games to generate a model of new media production. Examines the dynamics of power in relation to both the production and consumption of computer games.
- Contents:
- Cover; Half Title; Title; Copyright; Contents; Acknowledgements; Foreword; Chapter 01; Chapter 02; Chapter 03; Chapter 04; Chapter 05; Chapter 06; Chapter 07; Glossary Terms; References; Gameography; Index
- Notes:
- Description based upon print version of record.
- Includes bibliographical references (p. [150]-161) and index.
- ISBN:
- 1-280-95131-1
- 0-335-22487-3
- OCLC:
- 567977367
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