3 options
Mastering Python design patterns : create various design patterns to master the art of solving problems using Python / Sakis Kasampalis.
- Format:
- Book
- Author/Creator:
- Kasampalis, Sakis, author.
- Series:
- Community experience distilled
- Language:
- English
- German
- Subjects (All):
- Python (Computer program language).
- Computer software--Development.
- Computer software.
- Physical Description:
- 1 online resource (212 p.)
- Edition:
- 1st edition
- Place of Publication:
- Birmingham, [England] ; Mumbai, [India] : Packt Publishing, 2015.
- Language Note:
- English
- System Details:
- text file
- Biography/History:
- Kasampalis Sakis: Sakis Kasampalis is a software architect living in the Netherlands. He is not dogmatic about particular programming languages and tools; his principle is that the right tool should be used for the right job. One of his favorite tools is Python because he finds it very productive. Sakis was also the technical reviewer of Mastering Object-oriented Python and Learning Python Design Patterns, published by Packt Publishing.
- Summary:
- This book is for Python programmers with an intermediate background and an interest in design patterns implemented in idiomatic Python. Programmers of other languages who are interested in Python can also benefit from this book, but it would be better if they first read some introductory materials that explain how things are done in Python.
- Contents:
- Cover; Copyright; Credits; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: The Factory Pattern; Factory Method; A real-life example; A software example; Use cases; Implementation; Abstract Factory; A real-life example; A software example; Use cases; Implementation; Summary; Chapter 2: The Builder Pattern; A real-life example; A software example; Use cases; Implementation; Summary; Chapter 3: The Prototype Pattern; A real-life example; A software example; Use cases; Implementation; Summary; Chapter 4: The Adapter Pattern; A real-life example
- A software exampleUse cases; Implementation; Summary; Chapter 5: The Decorator Pattern; A real-life example; A software example; Use cases; Implementation; Summary; Chapter 6: The Facade Pattern; A real-life example; A software example; Use cases; Implementation; Summary; Chapter 7: The Flyweight Pattern; A real-life example; A software example; Use cases; Implementation; Summary; Chapter 8: The Model-View-Controller Pattern; A real-life example; A software example; Use cases; Implementation; Summary; Chapter 9: The Proxy Pattern; A real-life example; A software example; Use cases
- ImplementationSummary; Chapter 10: The Chain of Responsibility Pattern; A real-life example; A software example; Use cases; Implementation; Summary; Chapter 11: The Command Pattern; A real-life example; A software example; Use cases; Implementation; Summary; Chapter 12: The Interpreter Pattern; A real-life example; A software example; Use cases; Implementation; Summary; Chapter 13: The Observer Pattern; A real-life example; A software example; Use cases; Implementation; Summary; Chapter 14: The State Pattern; A real-life example; A software example; Use cases; Implementation; Summary
- Chapter 15: The Strategy PatternA real-life example; A software example; Use cases; Implementation; Summary; Chapter 16: The Template Pattern; A real-life example; A software example; Use cases; Implementation; Summary; Index
- Notes:
- "Community experience distilled"--Cover.
- Includes index.
- Description based on online resource; title from PDF title page (ebrary, viewed February 28, 2015).
- ISBN:
- 9781783989331
- 1783989335
- OCLC:
- 903511542
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