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Gaming the system : designing with Gamestar mechanic / Katie Salen Tekinbaş, Melissa Gresalfi, Kylie Peppler, and Rafi Santo.
- Format:
- Book
- Author/Creator:
- Tekinbaş, Katie Salen, author.
- Gresalfi, Melissa, 1977- author.
- Peppler, Kylie A., author.
- Santo, Rafi, 1982- author.
- Series:
- John D. and Catherine T. MacArthur Foundation series on digital media and learning.
- Interconnections : understanding systems through digital design
- The John D. and Catherine T. Macarthur Foundation series on digital media and learning
- Language:
- English
- Subjects (All):
- Video games--Design--Computer programs.
- Video games.
- Video games--Programming.
- Gamestar mechanic.
- Physical Description:
- 1 online resource (303 p.)
- Edition:
- 1st ed.
- Place of Publication:
- Cambridge, Massachusetts : The MIT Press, [2014]
- Language Note:
- English
- Summary:
- Understanding games as systems, with complex interactions of game elements and rules.Gaming the System demonstrates the nature of games as systems, how game designers need to think in terms of complex interactions of game elements and rules, and how to identify systems concepts in the design process. The activities use Gamestar Mechanic, an online game design environment with a systems thinking focus.
- Contents:
- Contents; Series Foreword; Foreword; Acknowledgments and Project History; Systems Thinking Concepts in This Book Collection; Alignment to Common Core State Standards; Next Generation Science Standards; Introduction; Toolkit; Design Challenges Overview; Design Challenge 1; Design Challenge 2; Design Challenge 3; Design Challenge 4; Design Challenge 5; Design Challenge 6; Delving Deeper Into Systems Thinking; Appendix A; Appendix B; Appendix C; Appendix D; Appendix E; References; Index
- Notes:
- Description based upon print version of record.
- Includes bibliographical references and index.
- OCLC-licensed vendor bibliographic record.
- ISBN:
- 0-262-31996-9
- 0-262-31995-0
- OCLC:
- 893873053
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