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Lumion 3D cookbook : revolutionize your Lumion skills with over 100 recipes to create stunning architectural visualizations / Ciro Cardoso ; cover image by Ciro Cardoso.
- Format:
- Book
- Author/Creator:
- Cardoso, Ciro, author.
- Series:
- Quick answers to common problems
- Language:
- English
- Subjects (All):
- Computer animation.
- Computer graphics.
- Space (Architecture)--Computer programs.
- Space (Architecture).
- Three-dimensional imaging.
- Physical Description:
- 1 online resource (258 p.)
- Edition:
- 1st ed.
- Distribution:
- London : Bloomsbury Publishing (UK), 2025.
- Place of Publication:
- Birmingham, UK : Packt Publishing, 2014.
- Language Note:
- English
- System Details:
- text file rdaft
- Summary:
- This book offers uses practical applications using recipes with step-by-step instructions and useful information to help you master how to produce professional architectural visualizations in Lumion. The cookbook approach means you need to think and explore how a particular feature can be applied in your project and perform the intended task. This book is written to be accessible to all Lumion users and is a useful guide to follow when becoming familiar with this cutting-edge real-time technology.This practical guide is designed for all levels of Lumion users who know how to model buildings in 3D and a basic understanding of Lumion, who want to enhance their skills to the next level.
- Contents:
- Intro
- Lumion 3D Cookbook
- Table of Contents
- Credits
- About the Author
- About the Reviewers
- www.PacktPub.com
- Support files, eBooks, discount offers, and more
- Why subscribe?
- Free access for Packt account holders
- Preface
- What this book covers
- What you need for this book
- Who this book is for
- Sections
- Getting ready
- How to do it…
- How it works…
- There's more…
- See also
- Conventions
- Reader feedback
- Customer support
- Downloading the color images of this book
- Errata
- Piracy
- Questions
- 1. Importing in Lumion
- Introduction
- Importing your own 3D models
- Importing animations from 3ds Max
- Navigating in Lumion
- Relocating your imported 3D models
- Reverting your last action
- Locking your 3D model's position
- Organizing your 3D world with layers
- Updating your imported 3D models
- Replacing an imported 3D model
- 2. Placing the Content
- Placing 3D models
- Copying 3D models
- Removing 3D models
- Placing models on the terrain
- Placing multiple 3D models
- Getting ready.
- How to do it…
- Randomizing the size of 3D models
- Configuring 3D models
- Placing 3D models accurately
- 3. Manipulating and Controlling 3D Models
- Selecting multiple 3D models
- Selecting different categories
- Transforming and selecting any 3D model
- Spacing multiple 3D models
- Aligning different 3D models' orientations
- Snapping multiple 3D models
- Randomizing 3D models' orientation
- Rotate on model
- Constraining the 3D model's rotation
- 4. Constructing Your World
- Shaping the terrain
- Configuring the terrain brushes
- Working with the Terrain menu
- Changing the landscape
- Painting the landscape
- Blending the 3D model with the terrain
- Working with heightmaps
- Adding water in Lumion
- How to do it….
- Creating a seashore
- 5. Controlling the Weather
- Defining the sun's direction
- Modifying the sun's settings
- Tweaking the shadows
- Tuning the skylight
- Adding soft shadows
- Configuring the global illumination
- Modifying and animating the clouds
- Setting up fog
- Making it rain and snow
- Controlling the wind
- Using the Sun study effect
- 6. Working with Lumion Materials
- Rolling back materials
- Configuring materials
- Making the 3D model invisible
- Creating a realistic glass
- Saving materials
- Streaming water
- Glowing materials
- Adding realistic grass
- Improving reflections
- Correcting flickering.
- Getting ready
- 7. Special Features
- Creating fire
- Adding fumes and vapors
- Placing fountains
- Falling leaves
- Adding text
- Using the clip plane
- Controlling effects in the Movie and Photo modes
- Checking effects in real time
- 8. Getting Realism with Camera Effects
- Using the Bloom effect
- Adding lens' errors
- Correcting the color
- Separating objects with DOF
- Simulating the Lens flare effects
- Using God rays
- Adding noise
- Isolating colors with Lumion
- Using the Vignette effect
- Sharpening your image
- 9. Non-photorealistic Effects
- Adding a Manga effect
- Using toon shading
- Painting your image
- Drawing with a pencil
- Painting with Watercolor
- Creating stills
- Using special formats
- Creating and combining different NPR effects
- 10. Bringing Your World to Life
- Creating a camera path
- Changing clips
- Animating the 3D models
- Bringing people to life
- Controlling the camera
- Animating curved paths
- Animating the camera's focus
- Using motion blur
- Animating the layers
- Configuring the Near Clip Distance effect
- Animating effects
- 11. Creating Videos
- Affecting individual clips
- Affecting the entire video
- Handling the clips
- Creating transitions
- Camera effects
- Using the Titles effect
- Framing and composition
- Adding sound
- 12. Rendering
- Exporting videos
- Rendering individual clips
- How to do it….
- Notes:
- "Quick answers to common problems"--Cover.
- Includes index.
- ISBN:
- 9781783550944
- 1783550945
- OCLC:
- 881886799
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