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God in the machine : video games and religion / Liel Leibovitz.
- Format:
- Book
- Author/Creator:
- Leibovitz, Liel, author.
- Series:
- Acculturated Series
- Acculturated series
- Language:
- English
- Subjects (All):
- Artificial intelligence.
- Computers--Religious aspects.
- Computers.
- Religion and science.
- Robotics.
- Theological anthropology--Christianity.
- Theological anthropology.
- Physical Description:
- 1 online resource (xii, 144 pages)
- Edition:
- 1st ed.
- Place of Publication:
- West Conshohocken, Pennsylvania : Templeton Press, 2013.
- Summary:
- If he were alive today, what might Heidegger say about Halo, the popular video game franchise? What would Augustine think about Assassin's Creed ? What could Maimonides teach us about Nintendo's eponymous hero, Mario? While some critics might dismiss such inquiries outright, protesting that these great thinkers would never concern themselves with a medium so crude and mindless as video games, it is important to recognize that games like these are, in fact, becoming the defining medium of our time. We spend more time and money on video games than on books, television, or film, and any serious thinker of our age should be concerned with these games, what they are saying about us, and what we are learning from them. Yet video games still remain relatively unexplored by both scholars and pundits alike. Few have advanced beyond outmoded and futile attempts to tie gameplay to violent behavior. With this canard now thoroughly and repeatedly disproven, it is time to delve deeper. Just as the Museum of Modern Art in Manhattan recently acquired fourteen games as part of its permanent collection, so too must we seek to add a serious consideration of virtual worlds to the pantheon of philoso-phical inquiry.--publisher.
- Contents:
- Chapter 1:Thinking inside the Box: Game Design, Glory, and the Search for God
- Chapter 2: A Ballet of Thumbs: What We Do When We Play Video Games
- Chapter 3: The Sweet Cheat:The Utility and the Ecstasy of Breaking the Rules
- Chapter 4: The God Machine:On Being and Time in Video Games.
- Notes:
- Includes index.
- Description based on online resource; title from PDF title page (ebrary, viewed March 19, 2014).
- ISBN:
- 9781599474502
- 1599474506
- OCLC:
- 871780595
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