4 options
Literary gaming / Astrid Ensslin.
- Format:
- Book
- Author/Creator:
- Ensslin, Astrid, author.
- Language:
- English
- Subjects (All):
- Video games--Social aspects--Philosophy.
- Video games.
- Digital media--Philosophy.
- Digital media.
- Interactive multimedia--Philosophy.
- Interactive multimedia.
- Hypertext fiction--History and criticism--Theory, etc.
- Hypertext fiction.
- Fantasy games--Philosophy.
- Fantasy games.
- Play (Philosophy).
- Intermediality.
- Physical Description:
- 1 online resource (217 p.)
- Place of Publication:
- Cambridge, Mass. ; London, England : The MIT Press, [2014]
- Language Note:
- English
- Summary:
- A new analytical framework for understanding literary videogames, the literary-ludic spectrum, illustrated by close readings of selected works.
- Contents:
- Contents; Acknowledgments; 1 Introduction; I Theory and Methodology; 2 Playing with Rather Than by Rules; 3 Between Ludicity and Literariness; II Analyses; 4 "The Pen Is Your Weapon of Choice": Ludic Hypertext Literature and the Play with the Reader; 5 "Love Poem or Break Up Note?" Ludic Hypermedia Fiction and Loss of Grasp; 6 "Your Innocence Drifts Away": Antiludicity and Ludic Mechanics in The Princess Murderer; 7 Of Windsighs and Wayfaring: Blue Lacuna, an Epic Interactive Fiction; 8 The Paradox of Poetic Gaming: evidence of everything exploding
- 9 From Paidia to Ludus: The Path, a Literary Auteur Game 10 Conclusion; Notes; References; Glossary; Index
- Notes:
- Description based upon print version of record.
- Includes bibliographical references and index.
- OCLC-licensed vendor bibliographic record.
- ISBN:
- 0-262-32204-8
- 0-262-32203-X
- OCLC:
- 877868242
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