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Instant audio processing with Web Audio / Chris Khoo.

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Format:
Book
Author/Creator:
Khoo, Chris.
Language:
English
Subjects (All):
Computer sound processing.
Digital audio editors.
Physical Description:
1 online resource (76 p.)
Edition:
1st ed.
Place of Publication:
Birmingham, England : Packt Publishing, 2013.
Language Note:
English
Biography/History:
Khoo Chris: Chris Khoo has been an avid programmer since his first encounter with the personal computer in the 80s. Since then, he's evolved from a nerdy hobbyist programmer into a full-fledged software developer with over 15 years of industry experience in developing games at companies including Microsoft, Disney, Electronic Arts, and Nexon. To date, he has shipped over a dozen console, mobile, and online games including the FIFA series, the SSX series, Def Jam: FFNY, Tom and Jerry Online, and Hyper Grav. His unique combination of AAA console game programming experience and web development experience makes him uniquely qualified to pen a practical study of implementing audio using the Web Audio API. Chris presently resides in Vancouver, BC, with his wife and two children. He is the founder and primary developer at Wappworks Studio, a 3-man indie game studio dedicated to online and mobile web games. When he's not busy at work, Chris enjoys playing board games and helping out with praise and worship at his local church.
Summary:
Filled with practical, step-by-step instructions and clear explanations for the most important and useful tasks. A concise, recipe-based approach to use Web Audio's automation functionality to produce interesting audio effects such as audio stitching and ducking.This book is designed for developers with some HTML and JavaScript programming experience who are seeking to learn about Web Audio. Experience with AJAX and web server installation/configuration is a plus but is not a necessity in order to follow the content of the book.
Contents:
Cover; Copyright; Credits; About the Author; About the Reviewer; www.PacktPub.com; Table of Contents; Preface; Instant Audio Processing with Web Audio; Setting up a web host (Simple); Playing audio in a loop (Simple); Setting the volume (Simple); Automating the audio parameters (Intermediate); Building an equalizer using BiquadFilterNode (Advanced)
Notes:
Description based upon print version of record.
Description based on online resource; title from PDF title page (ebrary, viewed September 21, 2013).
ISBN:
9781782168805
178216880X
OCLC:
857713105

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