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Appcelerator Titanium application development by example beginner's guide : over 30 interesting recipes to help you create cross-platform apps with Titanium, and explore the new features in Titanium 3 / Darren Cope.

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Format:
Book
Author/Creator:
Cope, Darren.
Language:
English
Subjects (All):
iOS (Electronic resource).
Android (Electronic resource).
Application software.
Mobile computing--Programming.
Mobile computing.
Physical Description:
1 online resource (334 p.)
Edition:
1st ed.
Place of Publication:
Birmingham, U.K. : Packt Publishing, c2013.
Language Note:
English
Biography/History:
Paul Cope Darren: Darren Cope is an experienced Titanium developer having seen the light and the potential of what could be done with Titanium back in early 2011. Since 2011 he has released several cross-platform apps using the technology. He holds TCAD and TCMD certifications and along with creating apps, he has developed modules for the Appcelerator Marketplace. He attended the inaugural CODESTRONG conference in San Francisco in October 2011 and continues to preach the benefits of coding with Titanium through the Appcelerator Titans program. He is very eager to hear from other Titanium developers in the north of England and is trying to start a user group for them. He can be contacted either through his personal website at http: //darren. cope. name or by e-mail on mail@darren. cope. name.
Summary:
Appcelerator Titanium Application Development by Example Beginner's Guide is an example-driven tour of the language that guides you through all the stages of app design. The style is relaxed and friendly whilst remaining concise and structured.If you are new to this technology or curious about the possibilities of Appcelerator Titanium then this book is for you. If you are a web developer who is looking for a way to craft cross-platform apps, then this book and the Titanium language is the choice for you.
Contents:
Cover; Copyright; Credits; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: How to Get Up and Running with Titanium; System requirements and restrictions; Installing Titanium; Time for action - installing Titanium Studio; Setting up Titanium Studio; Time for action - setting up Titanium Studio; Installing the Android SDK; Time for action - configuring the Android SDK; Installing the iOS SDK; Time for action - configuring the iOS SDK; Installation problems - did something go wrong?; Your first cross-platform app
Time for action - creating an app from a templateTime for action - running an app in the emulator; Did the app fail to run?; A review of the first app; tiapp.xml; tiapp XML structure explained; Other files in the base directory; The Resources directory; app.js; KS_nav_ui.png and KS_nav_views.png; The android and iphone directories; Summary; Chapter 2: How to Make an Interface; What's in the toolkit?; A recap; Window; Tab group and tabs; Creating a tab group; Creating a tab; Labels; Views; Time for action - adding a view to a window; Time for action - adding a button to a view
Time for action - making something happen when the button is pressedAdding a settings screen - a TableView masterclass; Time for action - adding a new window; Time for action - adding a styled TableViewRow object; Platform-specific tools; Add an Android menu; Time for action - adding an Android menu; Time for action - running the Android menu changes on iOS; Why did this fail?; Isolating platform-specific code; Time for action - add an iOS fix for the Android menu; Capturing debug messages; Coding iOS specific elements; Time for action - add an info button to the navigation bar; Summary
Chapter 3: How to Design Titanium AppsJSON; Extending your app over multiple files; Titanium.include; Time for action - creating an activity indicator; Require; Require - loading a marketplace module; Time for action - adding an Appcelerator marketplace module; Require - promoting commonJS compliant code; MVC; Time for action - creating a better designed app using MVC; Behind the scenes - a look at the code; What does this mean?; An example of require; Alloy; Time for action - creating an Alloy app; Summary; Chapter 4: Gluing Your App Together with Events, Variables, and Callbacks
Sharing dataExecution context; Global variables; What is the right way to share data?; Time for action - sharing information between windows; Events; Event scope; Event properties; Making something happen - fireEvent; Time for action - creating a progress bar game; Global event listeners and garbage collection; Better event code using callbacks; Summary; Chapter 5: It's All About Data; External data; Time for action - creating an HTTP request; RSS reader; Time for action - fetching RSS; Time for action - parsing and displaying the RSS; Storing data on the device; Which one should you use
filesystem, database, or properties?
Notes:
"Learn by doing : less theory, more results"--Cover.
Includes index.
Description based on online resource; title from title page (ebrary, viewed May 24, 2013).
ISBN:
9781849695015
1849695016
OCLC:
849934072

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