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Learning Stencyl 3.x game development beginner's guide : a fast-paced, hands-on guide for developing a feature-complete video game on almost any desktop computer, without writing a single line of computer code / Innes Borkwood.

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Format:
Book
Author/Creator:
Borkwood, Innes.
Language:
English
Subjects (All):
Video games--Programming.
Video games.
Physical Description:
1 online resource (336 p.)
Edition:
1st ed.
Place of Publication:
Birmingham : Packt Pub., 2013.
Language Note:
English
Biography/History:
BORKWOOD INNES: contacted on 10 may '16
Summary:
A step-by-step, practical tutorial with a no-nonsense approach. The book starts by showing readers how to create a playable game that is fully-functioning, then moves on to demonstrate how to fine-tune the game with eye-catching graphics techniques, audio-effects and more.This book is for indie and existing game developers and those who want to get started with game development using Stencyl. Some understanding of Objective-C, C++, and game development basics is recommended. People with some programming experience may also find this book useful.
Contents:
Let's make a game!
Detecting collisions
Creating behaviors
Animation in Stencyl
Managing displaying information
Polishing the game
Implementing sounds
Publishing and making money from your games
Targeting mobile platforms.
Notes:
"Learn by doing: less theory, more results"--Cover.
Includes index.
ISBN:
9781849695978
1849695970
OCLC:
849919045

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