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Learning Stencyl 3.x game development beginner's guide : a fast-paced, hands-on guide for developing a feature-complete video game on almost any desktop computer, without writing a single line of computer code / Innes Borkwood.
- Format:
- Book
- Author/Creator:
- Borkwood, Innes.
- Language:
- English
- Subjects (All):
- Video games--Programming.
- Video games.
- Physical Description:
- 1 online resource (336 p.)
- Edition:
- 1st ed.
- Place of Publication:
- Birmingham : Packt Pub., 2013.
- Language Note:
- English
- Biography/History:
- BORKWOOD INNES: contacted on 10 may '16
- Summary:
- A step-by-step, practical tutorial with a no-nonsense approach. The book starts by showing readers how to create a playable game that is fully-functioning, then moves on to demonstrate how to fine-tune the game with eye-catching graphics techniques, audio-effects and more.This book is for indie and existing game developers and those who want to get started with game development using Stencyl. Some understanding of Objective-C, C++, and game development basics is recommended. People with some programming experience may also find this book useful.
- Contents:
- Let's make a game!
- Detecting collisions
- Creating behaviors
- Animation in Stencyl
- Managing displaying information
- Polishing the game
- Implementing sounds
- Publishing and making money from your games
- Targeting mobile platforms.
- Notes:
- "Learn by doing: less theory, more results"--Cover.
- Includes index.
- ISBN:
- 9781849695978
- 1849695970
- OCLC:
- 849919045
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