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Processing 2 : creative coding hotshot : learn Processing with exciting and engaging projects to make your computer talk, see, hear, express emotions, and even design physical objects / Nikolaus Gradwohl.
- Format:
- Book
- Author/Creator:
- Gradwohl, Nikolaus.
- Language:
- English
- Subjects (All):
- Processing (Computer program language).
- Computer graphics.
- Physical Description:
- 1 online resource (266 p.)
- Edition:
- 1st ed.
- Place of Publication:
- Birmingham : Packt Pub., 2013.
- Language Note:
- English
- Summary:
- Using a projectbased approach, you will be able to learn the coolest aspects of working with Processing. Each project contains stepbystep explanations, diagrams, screenshots, and downloadable material to make learning Processing even easier.This book targets Processing developers ,visual artists, creative professionals, and students who want to move to the next level of learning Processing for gaining inspiration, work, or just for fun. The book assumes a basic understanding of programming. However, this book is also recommended to nonartistic readers, looking to expand their graphics and develop their creativity.
- Contents:
- Intro
- Processing 2: Creative Coding Hotshot
- Table of Contents
- Credits
- About the Author
- About the Reviewers
- www.PacktPub.com
- Support files, eBooks, discount offers and more
- Why Subscribe?
- Free Access for Packt account holders
- Preface
- What this book covers
- What you need for this book
- Who this book is for
- Conventions
- Mission Briefing
- Why Is It Awesome?
- Your Hotshot Objectives
- Mission Checklist
- Task 1
- Prepare for Lift Off
- Engage Thrusters
- Objective Complete - Mini Debriefing
- Classified Intel
- Reader feedback
- Customer support
- Downloading the example code
- Downloading the color images of this book
- Errata
- Piracy
- Questions
- 1. Romeo and Juliet
- Making Processing talk
- Reading Shakespeare
- Adding more actors
- Building robots
- Mission Accomplished
- You Ready to go Gung HO? A Hotshot Challenge
- 2. The Stick Figure Dance Company
- Your Objectives
- Connecting the Kinect
- Making Processing see
- Making a dancer
- Dance! Dance! Dance!
- Mission Accomplished.
- You Ready to go Gung HO? A Hotshot Challenge
- 3. The Disco Dance Floor
- Can you hear me?
- Blinking to the music
- Making your disco dance floor
- Here come the dancers
- 4. Smilie-O-Mat
- Drawing your face
- Let me change it
- Hello Twitter
- Tweet your mood
- 5. The Smilie-O-Mat Controller
- Connecting your Arduino
- Building your controller
- Changing your face
- Putting it in a box
- 6. Fly to the Moon
- Drawing a sprite
- Engage Thrusters.
- Objective Complete - Mini Debriefing
- Initiating the landing sequence
- Running your sketch in the browser
- Running the game on an Android phone
- 7. The Neon Globe
- Rotating a sphere
- Let there be light
- From sphere to globe
- From globe to neon globe
- 8. Logfile Geo-visualizer
- Reading a logfile
- Geocoding IP addresses
- Red Dot Fever
- Interactive Red Dot Fever
- 9. From Virtual to Real
- Beautiful functions
- Generating an object
- Exporting the object
- Making it real
- Index.
- Notes:
- "Cool projects that will push your skills to the limit"--Cover.
- Includes index.
- ISBN:
- 9781782166733
- 1782166734
- OCLC:
- 849919020
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