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Processing 2 : creative coding hotshot : learn Processing with exciting and engaging projects to make your computer talk, see, hear, express emotions, and even design physical objects / Nikolaus Gradwohl.

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Format:
Book
Author/Creator:
Gradwohl, Nikolaus.
Language:
English
Subjects (All):
Processing (Computer program language).
Computer graphics.
Physical Description:
1 online resource (266 p.)
Edition:
1st ed.
Place of Publication:
Birmingham : Packt Pub., 2013.
Language Note:
English
Biography/History:
Gradwohl Nikolaus: Nikolaus Gradwohl was born in 1976 in Vienna, Austria, and always wanted to become an inventor like Gyro Gearloose. When he got his first Atari, he decide that becoming a computer programmer was the closest he could get to that dream. He has since made a living writing programs for nearly anything that can be programmed, ranging from an 8-bit microcontroller to mainframes. In his free time, he likes gaining knowledge on programming languages and operating systems. Nikolaus has been using Processing since 2008, and has written countless sketches and some Processing libraries. You can see some of his work on his blog at http: //www. local-guru. net/.
Summary:
Using a projectbased approach, you will be able to learn the coolest aspects of working with Processing. Each project contains stepbystep explanations, diagrams, screenshots, and downloadable material to make learning Processing even easier.This book targets Processing developers ,visual artists, creative professionals, and students who want to move to the next level of learning Processing for gaining inspiration, work, or just for fun. The book assumes a basic understanding of programming. However, this book is also recommended to nonartistic readers, looking to expand their graphics and develop their creativity.
Contents:
Intro
Processing 2: Creative Coding Hotshot
Table of Contents
Credits
About the Author
About the Reviewers
www.PacktPub.com
Support files, eBooks, discount offers and more
Why Subscribe?
Free Access for Packt account holders
Preface
What this book covers
What you need for this book
Who this book is for
Conventions
Mission Briefing
Why Is It Awesome?
Your Hotshot Objectives
Mission Checklist
Task 1
Prepare for Lift Off
Engage Thrusters
Objective Complete - Mini Debriefing
Classified Intel
Reader feedback
Customer support
Downloading the example code
Downloading the color images of this book
Errata
Piracy
Questions
1. Romeo and Juliet
Making Processing talk
Reading Shakespeare
Adding more actors
Building robots
Mission Accomplished
You Ready to go Gung HO? A Hotshot Challenge
2. The Stick Figure Dance Company
Your Objectives
Connecting the Kinect
Making Processing see
Making a dancer
Dance! Dance! Dance!
Mission Accomplished.
You Ready to go Gung HO? A Hotshot Challenge
3. The Disco Dance Floor
Can you hear me?
Blinking to the music
Making your disco dance floor
Here come the dancers
4. Smilie-O-Mat
Drawing your face
Let me change it
Hello Twitter
Tweet your mood
5. The Smilie-O-Mat Controller
Connecting your Arduino
Building your controller
Changing your face
Putting it in a box
6. Fly to the Moon
Drawing a sprite
Engage Thrusters.
Objective Complete - Mini Debriefing
Initiating the landing sequence
Running your sketch in the browser
Running the game on an Android phone
7. The Neon Globe
Rotating a sphere
Let there be light
From sphere to globe
From globe to neon globe
8. Logfile Geo-visualizer
Reading a logfile
Geocoding IP addresses
Red Dot Fever
Interactive Red Dot Fever
9. From Virtual to Real
Beautiful functions
Generating an object
Exporting the object
Making it real
Index.
Notes:
"Cool projects that will push your skills to the limit"--Cover.
Includes index.
ISBN:
9781782166733
1782166734
OCLC:
849919020

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