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Blender 2.5 character animation cookbook : 50 great recipes for giving soul to your characters by building high-quality rigs and understanding the principles of movement / Virgilio Vasconcelos.

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Format:
Book
Author/Creator:
Vasconcelos, Virgilio.
Language:
English
Subjects (All):
Blender (Computer file).
Computer animation.
Three-dimensional display systems.
Computer graphics.
Physical Description:
1 online resource (308 pages)
Edition:
First edition
Place of Publication:
Birmingham, U.K. : Packt Open Source, 2011.
Language Note:
English
System Details:
text file
Biography/History:
Carlo de Menezes Vasconcelos Virgilio: Virgilio Vasconcelos is an animator based in Brazil, who uses Blender as his 3D tool to produce animations. He is also a university professor, teaching digital 3D and 2D animation at Universidade Federal de Minas Gerais (UFMG). His specialties include character rigging and animation, and his first tryst with Blender was back in 2003. He has worked as lead 3D artist at Nitrocorpz Design Studio, and has several personal and commissioned productions recognized by the Blender community, being awarded and nominated for artistic categories in events such as Blender Conference and BlenderPRO
Summary:
Part of Packt's Cookbook series, each chapter focuses on a different aspect of animation. If you don't have the time to work your way through a long tutorial, then this is the book for you. The step-by-step recipes are independent from each other so you can dip in and out of the book to add great effects as and when you need them. Blender users who already know the basics of adding, modeling and rendering objects within the program, but are eager to learn how to turn a character's mesh into a living creature.
Contents:
Cover; Copyright; Credits; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Get Rigging; Introduction; Defining good orientations for your bones; Using separate bone chains for different tasks; Customizing shapes and colors for your bones; Using corrective shape keys; Making an IK-FK switcher; Tips on weight painting your character; Chapter 2: Rigging the Torso; Introduction; How to create a stretchy spine; Rigging the pelvis; Making your character breathe; Controlling the neck and head; Chapter 3: Eying Animation; Introduction
How to control where your characters look at The eyelids controllers; Controlling the pupils; Chapter 4: Poker Face? Facial Rigging; Introduction; Adding expressions using Shape Keys; Face controls with lattices; Creating the jaw controller; Control your tongue; Chapter 5: Hands Down! The Limbs Controllers; Introduction; Controlling fingers; Creating IK legs with a three-pivot foot; Stretch those limbs!; Setting up the shoulders; Cartoon bending for arms and legs; Different spaces for IK hands; Chapter 6: Blending with the Animation Workflow; Introduction; Animating in layers
Changing between FK and IK in a shot Grasping and throwing objects; Silhouette and mirrored rendering; Tracking animation arcs; Using video for background reference; Working with linked assets and characters; Non-linear animation; Chapter 7: Easy to Say, Hard to Do: Mastering the Basics; Introduction; Adjusting and tracking the timing; Spacing: favoring and easing poses; Anticipating an action; Using squash and stretch; Breaking the symmetry; Chapter 8: Shake That Body: The Mechanics of Body Movement; Introduction; Animating a tennis serve; Heavy metal; Glory for your team: kicking the ball
Run, Forrest! (in cycles)Chapter 9: Spicing it Up: Animation Refinement; Introduction; It's time for secondary actions; Hold, but not still: using moving holds; Animating characters with appendages; Like clay: refining with the AniSculpt technique; Chapter 10: Drama King: Acting in Animation; Introduction; In the blink of an eye; Walking with style; Talking heads (and bodies); Appendix: Planning Your Animation; Introduction; Creating thumbnails with Grease Pencil; Naming conventions; Extremes, Breakdowns, Inbetweens, ones and twos; Index
Notes:
"Quick answers to common problems"--Cover.
Includes index.
ISBN:
9786613349309
9781283349307
1283349302
9781849513210
184951321X
OCLC:
780494038

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