4 options
iClone 4.31 3D animation : beginner's guide : animate your stories and ideas to create realistic scenes with this movie making application geared towards new and inexperienced film makers, video producers/compositors, vxf artists, and 3D artists/designers / M.D. McCallum.
- Format:
- Book
- Author/Creator:
- McCallum, M.D., author.
- Language:
- English
- Subjects (All):
- Computer animation.
- Three-dimensional display systems.
- Three-dimensional imaging.
- Physical Description:
- 1 online resource (508 p.)
- Edition:
- 1st ed.
- Distribution:
- London : Bloomsbury Publishing (UK), 2025.
- Place of Publication:
- Birmingham, UK : Packt Publishing, 2011.
- Language Note:
- English
- System Details:
- text file rdaft
- Biography/History:
- D McCallum Mike: M. D. McCallum, aka WarLord in the iClone community, is an international award winning commercial graphics artist, 3D animator, project director and webmaster with a freelance career that spans over 20 years and includes over one hundred individual and team-based awards. M. D. has worked freelance for animation companies, 3D application companies, game development studios, and indie film and animation studios. His experience with computers dates back to home-built kits in the late 1970s. M. D. is the author of eleven whitepapers for the Reallusion iClone Developers Center and has been selected twice as a Reallusion Featured Developer. M. D. has been a loyal user of iClone since version one and is a Certified Content Developer and Reallusion Director. M. D. was previously published as an outdoor writer in national magazines before turning his attention to full time digital freelancing. M. D. operates a freelance production studio in partnership with other highly skilled freelancers across the world to provide web- and television-based commercials, product presentations and visualization. He also creates and provides quality iClone props including his innovative Destructible line of props and iClone freebies and tips at www. iclonerevolution. com.
- Summary:
- This book is a part of the Beginner's guide series, wherein you will quickly start doing tasks with precise instructions. Then the tasks will be followed by explanation and then a challenging task or a multiple choice question about the topic just covered. Do you have a story to tell or an idea to illustrate? This book is aimed at film makers, video producers/compositors, vxf artists or 3D artists/designers like you who have no previous experience with iClone. If you have that drive inside you to entertain people via the internet on sites like YouTube or Vimeo, create a superb presentation
- Contents:
- Cover; Copyright; Credits; Foreword; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1:Installing and Configuring iClone; Installing the program; Time for action - installing iClone 4 pro; Time for action - installing related iClone content; Time for action - exploring iClone options; Configuring work environment; Setting up the 3D grid; Controlling display information; Exploring real-time render options; Choosing the shader; Manipulating objects; Locating Custom Content folder; Installing new content; Using drag-and-drop; Importing new content
- Working with zipped files Welcome to iClone; Interacting with the iClone community; Free iClone assets; Exploring the Reallusion Content Store; Discovering the Reallusion Marketplace; Downloading your trial and purchased items; Time for action - download and installation steps; Exploring the iClone user interface; Exploring the workspace; Selecting objects in the workspace; Summary; Chapter 2:Creating Your First Scene; Let the animation begin!; Exploring your virtual studio; Exploring the 3D workspace; Time for action - creating the outdoors; Working with Live Plants
- Time for action - creating virtual foliage Adding props to the scene; Placing props; Time for action - house building; Manipulating props; Selecting the tools; Manipulating objects directly; Manipulating with precision using gizmos; Handling direct input; Working with iProps (interactive props); Time for action - placing the iProp; Animated props; Time for action - importing animated props; Creating props from building blocks; What do you see in a primitive?; Time for action - building a gazebo without hand tools!; Diffusing opacity and other maps.; Exploring the mapping channels
- Time for action - painting the gazebo Time for action - correcting the texture mapping; Painting option; Time for action - adding fire effects to the grill; Creating see through material; Turning nothing into something; Lighting in 3D animation; Light types and shadows; Understanding ambient light; Manipulating the lights in the 3D workspace; Setting the mood with lighting and atmosphere; Time for action - setting the ambient light; Time for action - working with shadows; Time for action - manipulating the atmosphere; Time for action - lighting up the grill; Summary
- Chapter 3:Adding and Customizing Characters Developing unique characters; Time for action - loading characters; Customizing character features; Time for action: loading a face image; Time for action - correct the lighting; Time for action - customizing our character; Time for action - customizing the head of the avatar; Experimenting with model detail; Time for action - giving your character a new do!; Time for action - customizing the eyes and mouth; Skin; Positioning the characters; Using character accessories and attaching props; Time for action - can't be cool with out shades!
- Time for action - shading the glasses
- Notes:
- Includes index.
- ISBN:
- 9786613320070
- 9781283320078
- 128332007X
- 9781849691796
- 1849691797
- OCLC:
- 796384711
The Penn Libraries is committed to describing library materials using current, accurate, and responsible language. If you discover outdated or inaccurate language, please fill out this feedback form to report it and suggest alternative language.