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3ds max 4 in depth / Jon McFarland, Rob Polevi.
- Format:
- Book
- Author/Creator:
- McFarland, Jon, author.
- Polevoi, Rob, author.
- Language:
- English
- Subjects (All):
- 3ds max (Computer file).
- Computer animation.
- Computer graphics.
- Physical Description:
- 1 online resource (xxvi, 724 pages) : illustrations
- Place of Publication:
- Scottsdale, Arizona : Coriolis Group Books, 2001.
- Language Note:
- English
- Summary:
- -- The premier development tool for 3-D artists, 3DS MAX is used to create 3-D effects and animations for movies, commercials, and interactive games and other electronic media -- Provides a CDROM with layout of exercises and maps or clips needed for each -- Features a 32-page color studio showcasing projects that can be created using various techniques -- Discusses the latest techniques in 3-D and animation including topics such as the MAX interface and display, object creation, manipulation and modification, the Materials Editor, lighting, cameras, and post-production -- The author's 3D Animation Workshop (www.webreference.com/3d) is one of the premier resources for 3-D animators
- Contents:
- Introducing 3ds max 4
- Using Primitives and Splines
- Selection and Transform Tools
- Managing the Display
- Working Smart
- Modeling with Modifiers
- Mesh- Level Modeling
- Compound Objects
- Patch Modeling
- NURBS Modeling
- Materials and the Material Editor
- Maps and Mapping
- Lights
- Cameras
- Rendering Tools
- Environment and Render Effects
- Animation Essentials
- Animating the Transforms
- Deforming the Geometry
- Special Animation Topics
- Using Video Post
- Keyboard Shortcuts.
- Notes:
- Description based upon print version of record.
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