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This Gaming Life Travels in Three Cities / Jim Rossignol.

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Format:
Book
Author/Creator:
Rossignol, Jim, 1978-
Contributor:
Michigan Publishing (University of Michigan), publisher.
Series:
Digital culture books.
Digitalculturebooks
Language:
English
Subjects (All):
Video games--Psychological aspects.
Video games.
Video games--Social aspects.
Genre:
Electronic books.
Physical Description:
1 online resource (213 pages) : digital, PDF file(s).
Place of Publication:
2009.
Ann Arbor : University of Michigan Press, 2008.
System Details:
text file
Summary:
So begins this story of personal redemption through the unlikely medium of electronic games. Quake, World of Warcraft, Eve Online, and other online games not only offered author Jim Rossignol an excellent escape from the tedium of office life. They also provided him with a diverse global community and a job—as a games journalist. Part personal history, part travel narrative, part philosophical reflection on the meaning of play, This Gaming Life describes Rossignol’s encounters in three cities: London, Seoul, and Reykjavik. From his days as a Quake genius in London’s increasingly corporate gaming culture; to Korea, where gaming is a high-stakes televised national sport; to Iceland, the home of his ultimate obsession, the idiosyncratic and beguiling Eve Online, Rossignol introduces us to a vivid and largely undocumented world of gaming lives. Torn between unabashed optimism about the future of games and lingering doubts about whether they are just a waste of time, This Gaming Life also raises important questions about this new and vital cultural form. Should we celebrate the “serious” educational, social, and cultural value of games, as academics and journalists are beginning to do? Or do these high-minded justifications simply perpetuate the stereotype of games as a lesser form of fun? In this beautifully written, richly detailed, and inspiring book, Rossignol brings these abstract questions to life, immersing us in a vibrant landscape of gaming experiences.
Contents:
London
How games make gamers
The big smoke
Seoul
A gamers' world
Propagandists
Reykjavik
The special relationship
Model living
Home : the window
The playlist.
Notes:
Description based upon print version of record.
Includes bibliographical references and index.
Creative Commons Attribution-NonCommercial-NoDerivatives 3.0 Unported CC BY-NC-ND 3.0 https://creativecommons.org/licenses/by-nc-nd/3.0/legalcode
Description based on print version record.
Description based on publisher supplied metadata and other sources.
ISBN:
9780472900527
0472900528
9780472023141
0472023144
9780472033973
0472033972
OCLC:
1017632701

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