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Playing at the next level : a history of American Sega Games / Ken Horowitz.
Van Pelt Library GV1469.3 .H67 2016
Available
- Format:
- Book
- Author/Creator:
- Horowitz, Ken, 1973- author.
- Language:
- English
- Subjects (All):
- Sega of America (Firm)--History.
- Sega of America (Firm).
- Sega Dreamcast video games--History.
- Sega Dreamcast video games.
- Sega Genesis video games--History.
- Sega Genesis video games.
- Sega Saturn video games--History.
- Sega Saturn video games.
- Video games--History.
- Video games.
- History.
- Genre:
- History.
- Physical Description:
- ix, 298 pages : illustrations ; 26 cm
- Place of Publication:
- Jefferson, North Carolina : McFarland & Company, Inc., Publishers, [2016]
- Summary:
- Today a multinational video game developer, Sega was the first to break Nintendo's grip on the gaming industry, expanding from primarily an arcade game company to become the dominant game console manufacturer in North America. A major part of that success came from the hard work and innovation of its subsidiary, Sega of America, who in a little more than a decade wrested the majority market share from Nintendo and revolutionized how games were made. Drawing on interviews with nearly 100 Sega alumni, this book traces the development of the company, revealing previously undocumented areas of game-making history, including Sega's relationship with Tonka, the creation of its internal studios, and major breakthroughs like the Sega Channel and HEAT Network. More than 40 of the company's most influential games are explored in detail. Book jacket.
- Contents:
- The Return of the American Video Game Market 3
- Sega Establishes Itself in America 6
- The Sega/Tonka Alliance 10
- Taking the First Step 16
- Building the American Arm of Software Development 21
- Contracting Third Party Studios 27
- Genesis Does! 32
- Realtime Games Software 34
- Sega Scores a Touchdown 40
- Infogrames 50
- Along Came a Spider 56
- GEMS Shine on the Genesis 66
- ToeJam & Earl Studios 69
- Sega Technical Institute 77
- Changing of the Guard 87
- New Leadership for an Expanding Market 105
- Novotrade International 108
- The Hardware Revolution 116
- Sega Multimedia Studio 120
- Product Development Enters a New Era 132
- The Coming of Full-Motion Video Games 134
- BlueSky Software 145
- Westwood Associates 161
- Sega Interactive Development Division 166
- Sega Midwest Studio 170
- Sega Reorganizes Internally 174
- Alpha (Amoeba) Group 178
- Omega Group 197
- Sega Gets Serious About Sports 215
- The Sega Channel 235
- Twice the Bits, Twice the Problems 244
- Sega Saturn Tiger Team 246
- The Winds of Change 254
- SegaSoft 256
- All Good Things... 273
- Full Circle 280.
- Notes:
- Includes bibliographical references (pages 283-289) and index.
- ISBN:
- 9780786499946
- 078649994X
- OCLC:
- 948561018
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