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Cultural code : video games and Latin America / Phillip Penix-Tadsen.
Van Pelt Library GV1469.17.S63 P46 2016
Available
- Format:
- Book
- Author/Creator:
- Penix-Tadsen, Phillip, author.
- Language:
- English
- Subjects (All):
- Video games--Social aspects--Latin America.
- Video games.
- Video gamers--Latin America.
- Video gamers.
- Video games--Social aspects.
- Latin America.
- Physical Description:
- ix, 333 pages : illustrations ; 24 cm
- Place of Publication:
- Cambridge, MA ; London, England : The MIT Press, 2016.
- Contents:
- Part I How Culture Uses Games
- 1 Play 31
- 2 Persuasion 63
- 3 Potential 95
- Part II How Games Use Culture
- 4 Semiotics 141
- 5 Space 175
- 6 Simulation 205.
- Notes:
- Includes bibliographical references and index.
- ISBN:
- 9780262034050
- 0262034050
- OCLC:
- 933386004
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