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Rated M for mature : sex and sexuality in video games / edited by Matthew Wysocki and Evan W. Lauteria.
Van Pelt Library GV1469.34.S52 R37 2015
Available
- Format:
- Book
- Language:
- English
- Subjects (All):
- Video games--Social aspects.
- Video games.
- Sex.
- Physical Description:
- xi, 268 pages : illustrations ; 23 cm
- Place of Publication:
- New York, NY : Bloomsbury Academic, an imprint of Bloomsbury Publishing Inc, 2015.
- Summary:
- As game studies scholars have argued, games are player-driven experiences: that is, players must participate in processes of play to move the game forward. The addition of content that incorporates sex and/or sexuality, therefore, adds complexities that other media do not share. Rated M for Mature further develops our understanding of the practices and activities of video games, specifically focusing on the intersection of games with sexual content. From the supposed scandal of "Hot Coffee" to the emergence of same-sex romance options in RPGs, this collection explores the concepts of sex and sexuality in the area of video games. Book jacket.
- Contents:
- Part 1 The (r)evolution of video games and sex 11
- 1 Intergenerational tensions: Of sex and the hardware cycle / Rob Gallagher Gallagher, Rob 13
- 2 Beyond Rapelay: Self-regulation in the Japanese erotic video game industry / Jérémie Pelletier-Gagnon Pelletier-Gagnon, Jérémie, Martin Picard Picard, Martin 28
- 3 Assuring quality: Early 1990s Nintendo censorship and the regulation of queer sexuality and gender / Evan W. Lauteria Lauteria, Evan W. 42
- 4 The newest significant medium: Brown v. EMA (2011) and the twenty-first century status of video game regulation / Zach Saltz Saltz, Zach 60
- 5 Explicit sexual content in early console video games / Dan Mills Mills, Dan 75
- Part 2 Video games and sexual (dis)embodiment 103
- 6 The strange case of the misappearance of sex in videogames / Tanya Krzywinska Krzywinska, Tanya 105
- 7 Let's play master and servant: BDSM and directed freedom in game design / Victor Navarro-Remesal Navarro-Remesal, Victor, Shaila Garcia-Catalán Garcia-Catalán, Shaila 119
- 8 Countergaming's porn parodies, hard-core and soft / Diana Pozo Pozo, Diana 133
- 9 Sexual favors: Using casual sex as currency within video games / Casey Hart Hart, Casey 147
- 10 "Embraced eternity lately?": Mislabeling and subversion of sexuality labels through the Asari in the Mass Effect trilogy / Summer Glassie Glassie, Summer 161
- Part 3 Systems/spaces of sexual (im)possibilities 175
- 11 Playing for intimacy: Love, lust, and desire in the pursuit of embodied design / Aaron Trammell Trammell, Aaron, Emma Leigh Waldron Waldron, Emma Leigh 177
- 12 It's not just the coffee that's hot: Modding sexual content in video games / Matthew Wysocki Wysocki, Matthew 194
- 13 Death by Scissors: Gay Fighter Supreme and the sexuality that isn't sexual / Bridget Kies Kies, Bridget 210
- 14 Iterative romance and button-mashing sex: Gameplay design and video games' Nice Guy Syndrome / Nicholas Ware Ware, Nicholas 225
- 15 Climbing the heterosexual maze: Catherine and queering spatiality in gaming / Jordan Youngblood Youngblood, Jordan 240
- 16 Assessing player-connected versus player-disconnected sex acts in video games / Brent Kice Kice, Brent 253.
- Notes:
- Includes bibliographical references and index.
- ISBN:
- 9781628925760
- 1628925760
- 9781628925777
- 1628925779
- OCLC:
- 891610577
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