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Virtual Systems and Multimedia : 13th International Conference, VSMM 2007, Brisbane, Australia, September 23-26, 2007, Revised Selected Papers / edited by Theodor G. Wyeld, Sarah Kenderdine, Michael Docherty.

SpringerLink Books Lecture Notes In Computer Science (LNCS) (1997-2024) Available online

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Format:
Book
Contributor:
Wyeld, Theodor G., editor.
Kenderdine, Sarah, editor.
Docherty, Michael, editor.
SpringerLink (Online service)
Series:
Computer Science (Springer-11645)
LNCS sublibrary. Information systems and applications, incl. Internet/Web, and HCI ; SL 3, 4820.
Information Systems and Applications, incl. Internet/Web, and HCI ; 4820
Language:
English
Subjects (All):
Application software.
User interfaces (Computer systems).
Multimedia systems.
Artificial intelligence.
Computer graphics.
Computer Applications.
User Interfaces and Human Computer Interaction.
Information Systems Applications (incl. Internet).
Multimedia Information Systems.
Artificial Intelligence.
Computer Graphics.
Local Subjects:
Computer Applications.
User Interfaces and Human Computer Interaction.
Information Systems Applications (incl. Internet).
Multimedia Information Systems.
Artificial Intelligence.
Computer Graphics.
Physical Description:
1 online resource (XII, 218 pages).
Edition:
First edition 2008.
Contained In:
Springer eBooks
Place of Publication:
Berlin, Heidelberg : Springer Berlin Heidelberg : Imprint: Springer, 2008.
System Details:
text file PDF
Summary:
The 13th International Conference on Virtual Systems and Multimedia was held in Brisbane, Australia in September 2007. This was the first time that VSMM was sited in Australia. The Australian conference theme reflected the country's cultural heritage, both recent and past - Exchange and Experience in Space and Place. Of the many papers submitted under this theme we were able to identify three core sub-themes: Virtual Heritage, Applied Technologies and Virtual Environments. With a truly international flavor, these sub-themes covered the diverse areas of heritage site and artifact reconstruction and analysis, Australian Aboriginal cultural heritage, training, notions of spirituality, human - computer interaction in virtual environments, 3D modelling, remote collaboration and virtual agents. This made for rich, varied and lively conference session debates. Ninety-seven papers were submitted. Of these, 56 were accepted for inclusion in the general conference proceedings. Of these, 18 were further reviewed and selected for this Springer publication. The authors of these papers were invited to revise their papers following feedback from the conference before inclusion in this volume. Many people contributed to the conference. We first wish to thank the Virtual Systems and Multimedia Society, who provided strong support to the whole process of the preparation of the conference. In particular, we would like to express our thanks to Takeo Ojika, Mario Santana Quintero and Hal Thwaites for their generous support and guidance.
Contents:
Virtual Heritage
Using a Dance Pad to Navigate through the Virtual Heritage Environment of Macquarie Lighthouse, Sydney
3D City Model of the Ancient Hue, Vietnam; Reconstruction of the City Environment for the Cultural Heritage Identity Conservation
A Conversation on the Efficacies of the Game Engine to Address Notions of Sacred Space: The Digital Songlines Project and Transgressions of Sacredness
Digital Tools for Heritage Information Management and Protection: The Need of Training
Beyond the Map: Issues in the Design of a Virtual 3D Knowledge Space for Aboriginal Knowledge
The Irreducible Ensemble: Place-Hampi
Reconstructing the West Mebon Vishnu: A Marriage of Traditional Artefactual Analysis with Digital 3D Visualization
Applied Technologies
From Manual to Automated Optical Recognition of Ancient Coins
Adding Semantic Annotations, Navigation Paths and Tour Guides to Existing Virtual Environments
A View-Based Real-Time Human Action Recognition System as an Interface for Human Computer Interaction
Knowledge Based Lacunas Detection and Segmentation for Ancient Paintings
SmartVolumes - Adaptive Voronoi Power Diagramming for Real-Time Volumetric Design Exploration
Virtual Environment
Constructing a Virtual Tower of Babel: A Case Study in Cross-Cultural Collaboration Across Three Continents
Evolutionary Virtual Agent at an Exhibition
The Metaplastic Virtual Spaces
Embodied Communication in the Distributed Network
Interactive High Resolution Texture Mapping for the 3D Models of Cultural Heritages
Prototypes for Automated Architectural 3D-Layout.
Other Format:
Printed edition:
ISBN:
978-3-540-78566-8
9783540785668
Access Restriction:
Restricted for use by site license.

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