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Mathematical introduction to linear programming and game theory / Louis Brickman.

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Math/Physics/Astronomy Library T57.74 .B74 1989
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Format:
Book
Author/Creator:
Brickman, Louis.
Series:
Undergraduate texts in mathematics
Language:
English
Subjects (All):
Linear programming.
Game theory.
Juegos, Teoría de los.
Local Subjects:
Juegos, Teoría de los.
Physical Description:
ix, 130 pages : illustrations ; 25 cm.
Place of Publication:
New York : Springer-Verlag, [1989]
Summary:
The principal objectives of this book are to define linear programming and its usefulness, to explain the operation and elementary theory of the simplex algorithm, to present duality theory in a simple fashion, and to give a well motivated account of matrix games.
Contents:
1. Simultaneous linear equations
2. Linear programming foundations
3. The simplex algorithm
4. Dual tableaux and two-phase algorithms
5. Dual LP problems
6. Matrix games.
Notes:
Includes bibliographical references (page 125) and index.
ISBN:
0387969314
9780387969312
3540969314
9783540969310
OCLC:
19723167

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