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Cardiovascular effects and enjoyment of exer-gaming in older adults.

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Format:
Book
Thesis/Dissertation
Author/Creator:
Fachko, Michael John.
Contributor:
Robinson, Keith M., committee member.
Bowles, Kathryn H., committee member.
Libonati, Joseph R., advisor.
University of Pennsylvania. Nursing.
Language:
English
Subjects (All):
Nursing.
Aging.
Health Sciences, Aging.
Health Sciences, Nursing.
0493.
0569.
Penn dissertations--Nursing.
Nursing--Penn dissertations.
Local Subjects:
Health Sciences, Aging.
Health Sciences, Nursing.
Penn dissertations--Nursing.
Nursing--Penn dissertations.
0493.
0569.
Physical Description:
195 pages
Contained In:
Dissertation Abstracts International 74-03B(E).
System Details:
Mode of access: World Wide Web.
text file
Summary:
Background. A physically active lifestyle provides a variety of health benefits. However, physical activity may decline with age. Currently, there are 40 million older adults, representing 13.1% of the population in the United States. National surveys report that only 30% of older adults perform adequate amounts of physical activity. The lack of daily physical activity (PA) can lead to an increased risk of chronic disease. Exer-gaming (EG) has been successful in increasing PA in children and young adults in a fun and enjoyable manner, but the use of EG with older adults has not been well studied.
Purpose. To quantify the cardiovascular responses, the enjoyment, and the untoward physical discomforts to a 15 minute trial of EG (Nintendo Wii Tennis) in healthy, older adults.
Methods. A quasi-experimental design using a convenience sample of 34 self-reported healthy older adults from an independent living retirement community in Southeastern Pennsylvania completed the study. Serial measurements of heart rate, blood pressures (systolic, diastolic, and mean), rate-pressure product, and perceived exertion were taken at 5 minute intervals beginning at rest, standing, playing Wii tennis and post play recovery. Enjoyment was measured post Wii play and a 48 hour post questionnaire was provided. Analysis of the data included the use of descriptive statistics and general linear modeling of repeated measures.
Results. 15 minutes of exercise gaming (Nintendo Wii Tennis), moderately increased heart rate (p<0.001), blood pressures (p<0.001) and perceived exertion (p<0.0001) compared to rest. This level of activity corresponded to an age predicted maximum heart rate range of 64%. No differences in cardiovascular variables occurred between genders. Beta-blockade suppressed the heart rate and rate pressure product. All subjects completed EG tennis without reporting fatigue with 86% enjoying the experience with few physical discomforts and arrhythmias.
Conclusions. Nintendo Wii EG technology (tennis) induces a moderate intensity cardiovascular stress in an overall enjoyable manner among health, older adults.
Notes:
Thesis (Ph.D. in Nursing) -- University of Pennsylvania, 2012.
Source: Dissertation Abstracts International, Volume: 74-03(E), Section: B.
Adviser: Joseph R. Libonati.
Local Notes:
School code: 0175.
ISBN:
9781267712721
Access Restriction:
Restricted for use by site license.

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