My Account Log in

2 options

Face Geometry and Appearance Modeling : Concepts and Applications / Zicheng Liu, Zhengyou Zhang.

Online

Available online

View online

Cambridge Core All Books Available online

View online
Format:
Book
Contributor:
Liu, Zicheng, 1965-
Zhang, Zhengyou, 1965-
Series:
Cambridge books online.
Language:
English
Subjects (All):
Computer vision.
Computer graphics.
Image processing.
Physical Description:
1 online resource (314 pages) : digital, PDF file(s)
Place of Publication:
Cambridge : Cambridge University Press, 2011.
System Details:
Mode of access: World Wide Web.
text file
PDF
Summary:
Human faces are familiar to our visual systems. We easily recognize a person's face in arbitrary lighting conditions and in a variety of poses, detect small appearance changes, and notice subtle expression details. Can computer vision systems process face images as well as human vision systems can?
Face image processing has potential applications in surveillance, image and video search, social networking, and other domains. A comprehensive guide to this fascinating topic, this book provides a systematic description of modeling face geometry and appearance from images, including information on mathematical tools, physical concepts, image processing and computer vision techniques, and concrete prototype systems.
This book will be an excellent reference for researchers and graduate students in computer vision, computer graphics, and multimedia as well as application developers who would like to gain a better understanding of the state of the art. Book jacket.
Contents:
Part I Face Representation
2 Shape models 19
2.1 Mesh 19
2.2 Parametric surfaces 20
2.3 Linear space representation 21
2.4 Expression space representation 25
3 Appearance models 31
3.1 Illumination models 31
3.2 Irradiance environment map 36
3.3 Spherical harmonics 36
3.4 Morphable model of face albedo 39
Part II Face Modeling
4 Shape modeling with active sensors 43
4.1 Laser scanners 43
4.2 Structured light systems 46
4.3 Structured light stereo systems 47
5 Shape modeling from images 48
5.1 Structure from motion approach 48
5.2 Stereovision approach 77
5.3 Two orthogonal views 80
5.4 A single view 82
6 Appearance modeling 86
6.1 Reflectometry 86
6.2 Reconstruction of irradiance environment maps 91
6.3 Illumination recovery from specular reflection 101
7 Joint shape and appearance modeling 111
7.1 Shape from shading 111
7.2 Face morphable model 113
7.3 Spherical harmonic basis morphable model 118
7.4 Data-driven bilinear illumination model 128
7.5 Spatially varying texture morphable model 129
7.6 Comparison between SHBMM- and MRF-based methods 140
Part III Applications
8 Face animation 149
8.1 Talking head 149
8.2 Facial expression synthesis 150
8.3 Physically based facial expression synthesis 153
8.4 Morph-based facial expression synthesis 153
8.5 Expression mapping 154
8.6 Expression synthesis through feature motion propagation 166
9 Appearance editing 181
9.1 Detail transfer 181
9.2 Physiologically based approach 191
9.3 Virtual lighting 194
9.4 Active lighting 202
10 Model-based tracking and gaze correction 217
10.1 Head pose estimation 218
10.2 Monocular head pose tracking 235
10.3 Stereo head pose tracking 236
10.4 Multicamera head pose tracking 242
10.5 Eye-gaze correction for videoconferencing 251
11 Human computer interaction 257
11.1 Conversational agent 257
11.2 Face-based human interactive proof system 268.
Notes:
Title from publishers bibliographic system (viewed on 02 Mar 2012).
Other Format:
Print version:
ISBN:
9780511977169
9780521898416
Access Restriction:
Restricted for use by site license.

The Penn Libraries is committed to describing library materials using current, accurate, and responsible language. If you discover outdated or inaccurate language, please fill out this feedback form to report it and suggest alternative language.

Find

Home Release notes

My Account

Shelf Request an item Bookmarks Fines and fees Settings

Guides

Using the Find catalog Using Articles+ Using your account