My Account Log in

1 option

Interactive Storytelling : Third Joint Conference on Interactive Digital Storytelling, ICIDS 2010, Edinburgh, UK, November 1-3, 2010, Proceedings / edited by Ruth Aylett, Mei Yii Lim, Sandy Louchart, Paolo Petta, Mark Riedl.

SpringerLink Books Lecture Notes In Computer Science (LNCS) (1997-2024) Available online

View online
Format:
Book
Contributor:
Aylett, Ruth, 1951- editor.
Lim, Mei Yii, editor.
Louchart, Sandy, editor.
Petta, Paolo, editor.
Riedl, Mark, editor.
SpringerLink (Online service)
Series:
Computer Science (Springer-11645)
LNCS sublibrary. Information systems and applications, incl. Internet/Web, and HCI ; SL 3, 6432.
Information Systems and Applications, incl. Internet/Web, and HCI ; 6432
Language:
English
Subjects (All):
Application software.
Computer science.
Cultural property.
Education--Data processing.
Education.
Arts.
Computer Appl. in Arts and Humanities.
Popular Computer Science.
Cultural Heritage.
Computers and Education.
Information Systems Applications (incl. Internet).
Local Subjects:
Computer Appl. in Arts and Humanities.
Popular Computer Science.
Cultural Heritage.
Computers and Education.
Information Systems Applications (incl. Internet).
Arts.
Physical Description:
1 online resource (XIII, 302 pages) : 92 illustrations.
Edition:
First edition 2010.
Contained In:
Springer eBooks
Place of Publication:
Berlin, Heidelberg : Springer Berlin Heidelberg : Imprint: Springer, 2010.
System Details:
text file PDF
Contents:
Keynotes
The Authoring Challenge in Interactive Storytelling
From a Winter's Night to a Dragon Age
Designing Social Worlds - On Intrigue and Interaction in Live Action Role Playing Games (LARPS)
Characters and Decision Making
MIST: An Interactive Storytelling System with Variable Character Behavior
Importance of Well-Motivated Characters in Interactive Narratives: An Empirical Evaluation
"I Want to Slay That Dragon!" - Influencing Choice in Interactive Storytelling
Story Evaluation and Analysis
Measuring User Responses to Interactive Stories: Towards a Standardized Assessment Tool
One Tool-Many Paradigm: Creativity and Regularity in Youngsters' Hyperstories
Exploring Narrative Interpretation and Adaptation for Interactive Story Creation
Narrative Annotation and Editing of Video
Story Generation
A Story to Go, Please
Threading Facts into a Collective Narrative World
Learning Story Marketing through Practical Experience of Story Creation System
Enhancing Real-Time Sports Commentary Generation with Dramatic Narrative Devices
Zuzie: Collaborative Storytelling Based on Multiple Compositions
An Interactive Documentary Manifesto
Arts and Humanities
Rhetorics of the Interactive 3D Installation "Virtuelle Mauer/ReConstructing the Wall"
From Physical to Non-material Art - Design Choices of the Digital Artist
The iLand of Madeira Location Aware Multimedia Stories
Narrative Theories and Modelling
Modeling of Interactive Storytelling and Validation of Scenario by Means of Linear Logic
An Analysis of Narrative Moves in Improvisational Theatre
Towards a Theoretical Framework for Interactive Digital Narrative
Systems
A Data-Driven Case-Based Reasoning Approach to Interactive Storytelling
Something's Gotta Give - Towards Distributed Autonomous Story Appraisal in Improv
A Simple Intensity-Based Drama Manager
Applications
Player Agency and the Relevance of Decisions
Interactive Storytelling in Academic Teaching
Teaching English as a Second Language Utilizing Authoring Tools for Interactive Digital Storytelling
Posters
Textual vs. Graphical Interaction in an Interactive Fiction Game
Motivations for Rereading in Interactive Stories: A Preliminary Investigation
The Haiti Earthquake Experience: A Case Study
First Person Victim: Developing a 3D Interactive Dramatic Experience
Combining Explicit and Implicit Interaction Modes with Virtual Characters in Public Spaces
Louis, Mr. Dog and Rabbit: Metalepsis in Interactive Narrative
Automated Storytelling in Sports: A Rich Domain to Be Explored
Level-of-Detail Stories as a Virtual Museum of a Movie
Establishing Communication Channels for Digital Storytelling Applications
Agency and the Art of Interactive Digital Storytelling
Realism and Virtuality: Carmageddon as Contemporary Simulacrum Model
Demonstrations
Emohawk: Learning Virtual Characters by Doing
Crowd-Sourced AI Authoring with ENIGMA
Using Highly Interactive Drama to Help Young People Cope with Traumatic Situations
Stories on a Sphere: Hyperglobes as Narrative Platforms for Global Geodata
Workshops
Users and Evaluation of Interactive Storytelling
Workshop: Education in Interactive Digital Storytelling
Interactive Stories for Health Interventions
Towards a Shared Vocabulary for Interactive Digital Storytelling
Storytelling within an Internet of Things
Just Another Tool for Interactive Digital Storytelling?
Tutorial
Tutorial: Introduction to Interactive Story Creation.
Other Format:
Printed edition:
ISBN:
978-3-642-16638-9
9783642166389
Access Restriction:
Restricted for use by site license.

The Penn Libraries is committed to describing library materials using current, accurate, and responsible language. If you discover outdated or inaccurate language, please fill out this feedback form to report it and suggest alternative language.

Find

Home Release notes

My Account

Shelf Request an item Bookmarks Fines and fees Settings

Guides

Using the Find catalog Using Articles+ Using your account