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New media and technology : youth as content creators / Maria Umaschi Bers, issue editor.
Van Pelt Library HQ799.9.I58 N49 2011
Available
- Format:
- Book
- Series:
- New directions for youth development ; v128.
- New directions for youth development, 1533-8916 ; no. 128
- Language:
- English
- Subjects (All):
- Youth development.
- Internet and youth.
- Technology and youth.
- Physical Description:
- 130 pages : illustrations ; 23 cm.
- Place of Publication:
- San Francisco : Jossey-Bass/Wiley, [2010]
- Summary:
- New technologies are playing an important role in the lives of young people. From mobile phones to social media sites, from video games to virtual worlds, young people are immersed in a technologically rich environment, in a participatory culture where they are not only consuming content, but also producing it and sharing it with others.
- People learn better when given opportunities to create their own projects. The growing fields of the learning sciences and educational technologies have long acknowledged this. Over the past four decades, new tools and approaches have been designed and evaluated to support children in creating and sharing their own computer-based projects.
- The field of youth development has only recently started to examine how the creation of content might have an impact on children's development. Much of the early work has taken a media effects perspective by looking at the impact of new technologies on children-as opposed to analyzing what children are doing with the technology. Also, too often youth experiences with technology have been framed in negative terms by highlighting the dangers of new technologies.
- This issue of New Directions for Youth Development explores the many positive ways in which children and youth, in both the United States and abroad, in urban and rural settings, are taking advantage of new technologies to create projects with their own content. In the process, they are embarking on personal and community journeys that engage them in many facets of positive development. Book jacket.
- Contents:
- Beyond computer literacy: supporting youth's positive development through technology / Marina Umaschi Bers
- Educational technology, reimagined / Michael Eisenberg
- Children as codesigners of new technologies: valuing the imagination to transform what is possible / Allison Druin
- Content creation in virtual worlds to support adolescent identity development / Laura M. Beals
- Youth as content producers in a niche social network site / Christine Greenhow
- YouTube as a participatory culture / Clement Chau
- Making projects, making friends: online community as catalyst for interactive media creation / Karen Brennan, Andres Monroy-Hernandez, Mitchel Resnick
- Augmenting your own reality: student authoring of science-based augmented reality games / Eric Klopfer, Josh Sheldon
- Developing technological initiatives for youth participation and local community engagement / Leo Burd
- "MXing it up": how African adolescents may affect social change through mobile phone use / Christopher M. Napolitano
- El Silencio: a rural community of learners and media creators / Claudia Urrea.
- Notes:
- "Winter 2010."
- Includes bibliographical references and index.
- ISBN:
- 9781118009598
- 1118009592
- OCLC:
- 698373184
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