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Gesture-Based Human-Computer Interaction and Simulation : 7th International Gesture Workshop, GW 2007, Lisbon, Portugal, May 23-25, 2007, Revised Selected Papers / edited by Miguel Sales Dias, Sylvie Gibet, Marcelo M. Wanderley, Rafael Bastos.

SpringerLink Books Lecture Notes In Computer Science (LNCS) (1997-2024) Available online

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Format:
Book
Contributor:
Sales Dias, Miguel, editor.
Gibet, Sylvie, editor.
Wanderley, Marcelo M., editor.
Bastos, Rafael, editor.
SpringerLink (Online service)
Series:
Computer Science (Springer-11645)
Lecture notes in computer science. Lecture notes in artificial intelligence ; 5085.
Lecture Notes in Artificial Intelligence ; 5085
Language:
English
Subjects (All):
User interfaces (Computer systems).
Computer graphics.
Pattern perception.
Artificial intelligence.
Optical data processing.
User Interfaces and Human Computer Interaction.
Computer Graphics.
Pattern Recognition.
Artificial Intelligence.
Computer Imaging, Vision, Pattern Recognition and Graphics.
Image Processing and Computer Vision.
Local Subjects:
User Interfaces and Human Computer Interaction.
Computer Graphics.
Pattern Recognition.
Artificial Intelligence.
Computer Imaging, Vision, Pattern Recognition and Graphics.
Image Processing and Computer Vision.
Physical Description:
1 online resource (XI, 284 pages).
Edition:
First edition 2009.
Contained In:
Springer eBooks
Place of Publication:
Berlin, Heidelberg : Springer Berlin Heidelberg : Imprint: Springer, 2009.
System Details:
text file PDF
Summary:
This book constitutes the thoroughly refereed post-proceedings of the 7th International Workshop on Gesture-Based Human-Computer Interaction and Simulation, GW 2007, held in Lisbon, Portugal, in May 2007. The 31 revised papers presented were carefully selected from 53 submissions. The papers are organized in topical sections on analysis and synthesis of gesture; theoretical aspects of gestural communication and interaction; vision-based gesture recognition; sign language processing; gesturing with tangible interfaces and in virtual and augmented reality; gesture for music and performing arts; gesture for therapy and rehabilitation; and gesture in Mobile computing and usability studies.
Contents:
Analysis and Synthesis of Gesture
Gesture Recognition Based on Elastic Deformation Energies
Approximation of Curvature and Velocity for Gesture Segmentation and Synthesis
Motion Primitives and Probabilistic Edit Distance for Action Recognition
Theoretical Aspects of Gestural Communication and Interaction
On the Parametrization of Clapping
Improving the Believability of Virtual Characters Using Qualitative Gesture Analysis
A Method for Selection of Optimal Hand Gesture Vocabularies
Vision-Based Gesture Recognition
Person-Independent 3D Sign Language Recognition
Skin Color Profile Capture for Scale and Rotation Invariant Hand Gesture Recognition
Robust Tracking for Processing of Videos of Communication's Gestures
Representation of Human Postures for Vision-Based Gesture Recognition in Real-Time
Enhancing a Sign Language Translation System with Vision-Based Features
Sign Language Processing
Generating Data for Signer Adaptation
A Qualitative and Quantitative Characterisation of Style in Sign Language Gestures
Sequential Belief-Based Fusion of Manual and Non-manual Information for Recognizing Isolated Signs
Gesture Modelling for Linguistic Purposes
Gesturing with Tangible Interfaces and in Virtual and Augmented Reality
Automatic Classification of Expressive Hand Gestures on Tangible Acoustic Interfaces According to Laban's Theory of Effort
Implementing Distinctive Behavior for Conversational Agents
Using Hand Gesture and Speech in a Multimodal Augmented Reality Environment
A Virtual Reality-Based Framework for Experiments on Perception of Manual Gestures
Processing Iconic Gestures in a Multimodal Virtual Construction Environment
Analysis of Emotional Gestures for the Generation of Expressive Copying Behaviour in an Embodied Agent
Gestures to Intuitively Control Large Displays
Gesture for Music and Performing Arts
Geometry and Effort in Gestural Renderings of Musical Sound
String Bowing Gestures at Varying Bow Stroke Frequencies: A Case Study
Gesture Control of Sound Spatialization for Live Musical Performance
Validation of an Algorithm for Segmentation of Full-Body Movement Sequences by Perception: A Pilot Experiment
Gesture for Therapy and Rehabilitation
Signs Workshop: The Importance of Natural Gestures in the Promotion of Early Communication Skills of Children with Developmental Disabilities
The Ergonomic Analysis of the Workplace of Physically Disabled Individuals
Gesture in Mobile Computing and Usability Studies
Mnemonical Body Shortcuts for Interacting with Mobile Devices
The Effects of the Gesture Viewpoint on the Students' Memory of Words and Stories.
Other Format:
Printed edition:
ISBN:
978-3-540-92865-2
9783540928652
Access Restriction:
Restricted for use by site license.

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