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Proceedings. Computer Graphics International, 19-24, June 2000, Geneva, Switzerland : CGI 2000 / organized by CGS-Computer Graphics Society, MIRALab, University of Geneva ; in cooperation with IFIP WG 5.10. (computer graphics and virtual worlds), the British Computer Graphics Society ; with support of Silicon Graphics International, University of Geneva.

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Format:
Book
Conference/Event
Contributor:
IEEE Xplore (Online service)
Computer Graphics Society.
MIRALab (Université de Genève)
IFIP WG 5.10.
Conference Name:
Computer Graphics International (2000 : Geneva, Switzerland)
Language:
English
Subjects (All):
Computer graphics--Congresses.
Computer graphics.
Computer animation--Congresses.
Computer animation.
Genre:
Conference papers and proceedings.
Physical Description:
xiii, 353 pages : illustrations
Other Title:
Computer Graphics International, 19-24, June 2000, Geneva, Switzerland
CGI 2000
Computer Graphics International, 2000, proceedings.
Place of Publication:
Los Alamitos, Calif. : IEEE Computer Society, [2000]
System Details:
Mode of access: World Wide Web.
text file
Contents:
Animation
To Gesture or Not to Gesture: What is the Question? / N. Badler, M. Costa, L. Zhao, D. Chi 3
An Animation Toolkit Based on Motion Mapping / M. W. Lee, M.-G. Lee 11
LaTex Human Motion Planning Based on Recursive Dynamics and Optimal Control Techniques / G. Huang, D. Metaxas, J. Lo 19
Hand Gesture Animation from Static Postures Using an Anatomy-Based Model / H. H. S. Ip, S. C. S. Chan, M. S. W. Lam 29
Neural Network-based Violinist's Hand Animation / J. Kim, F. Cordier, N. Magnenat-Thalmann 37
Natural Phenomena I
The Digital Ocean / N. M. Patrikalakis, S.L. Abrams, J. G. Bellingham, W. Cho, K. P. Mihanetzis, A. R. Robinson, H. Schmidt, P. C. H. Wariyapola 45
Modeling Murex cabritii Sea Shell with a Structured Implicit Surface Modeler / C. Galbraith, P. Prusinkiewicz, B. Wywill 55
Ocean Waves Synthesis using a Spectrum-Based Turbulence Function / S. Thon, J.-M. Dischler, D. Ghazanfarpour 65
Natural Phenomena II
VISJET
A Computer Ocean Outfall Modelling System / S.K.B. Cheung, D.Y.L Leung, W. Wang, J.H.W. Lee, V. Cheung 75
Visualization of Eclipses and Planetary Conjunction Events: The Interplay between Model Coherence, Scaling and Animation / W. Oberschelp, A. Hornung, H. Samulowitz 81
Mathematical Aspects of Graphics I
Homological Invariants and HolorGraphic Representations of Topological Structures in Cellular Spaces / G. Baciu, T. L. Kunii 89
Using an Enhanced LBG Algorithm to Reduce the Codebook Error in Vector Quantization / J. Haber, H.-P. Seidel 99
Real-Time Collision Detection and Response for Complex Environments / B. Geiger 105
Mathematical Aspects of Graphics II
A Homotopy Model for Cup Lifting / K. Ohmori, T. L. Kunii 117
X - Machines + L - Systems = XL - Systems / S. K. Vanak 127
Surface Meshing and Modelling I
Local and Global Geometric Methods for Analysis Interrogation, Reconstruction, Modification and Design of Shape / F.-E. Wolter, K.-I. Friese 137
Crack Pattern Simulation Based on 3D Surface Cellular Automaton / S. Gobron, N. Chiba 153
Reconstruction of B-spline Surfaces from Scattered Data Points / B. F. Gregorski, B. Hamann, K. I. Joy 163
Surface Meshing and Modelling II
SQUEEZE: Fast and Progressive Decompression of Triangle Meshes / R. Pajarola, J. Rossignac 173
Enabling Cuts on Multiresolution Representation / F. Ganovelli, P. Cignoni, C. Montani, R. Scopigno 183
Multimedia and Motion Capturing I
The Challenges of Digital Media: Research Issues and Future Directions / R. A. Earnshaw 195
Fuzzy-Based Person Tracking in Real-Time / M. Hoch, S. Mann 201
Interactive Human Motion Acquisition from Video Sequences / J. Y. Zheng, S. Suezaki, Y. Shiota 209
Multimedia and Motion Capturing II
Head Detection and Tracking by 2-D and 3-D Ellipsoid Fitting / N. Grammalidis, M. G. Strintzis 221
Visualization of Dominant Region in Team Games and Its Application to Teamwork Analysis / T. Taki, J. Hasegawa 227
Simulation
Simulated Patient for Orthognathic Surgery / H. H. S. Ip, C. S. B. Kot, J. Xia 239
Fast and Stable Animation of Cloth with an Approximated Implicit Method / Y.-M. Kang, J.-H. Choi, H.-G. Cho, C.-J. Park 247
Implementing Fast Cloth Simulation with Collision Response / P. Volino, N. Magnenat Thalmann 257
Rendering
Hybridization Techniques for Fast Radiosity Solvers / M. Leblond, F. Rousselle, C. Renaud 269
Orientation Lightmaps for Photon Tracing in Complex Environments / A. Wilkie, R. F. Tobler, W. Purgathofer 279
Hair Rendering by Jittering and Pseudo Shadow / W. Kong, M. Nakajima 287
Augmented and Virtual Reality
Haptics Issues in Virtual Environments / G. C. Burdea 295
Augmented Reality for Real and Virtual Humans / S. Balcisoy, R. Torre, M. Ponder, P. Fua, D. Thalmann 303
VPARK
A Windows NT Software Platform for a Virtual Networked Amusement Park / H. Seo, C. Joslin, U. Berner, N. Magnenat-Thalmann, M. Jovovic, J. Esmerado, D. Thalmann, I. Palmer 309
Visualization
Visualization of Biomedical Processes: Local Quantitative Physiological Functions in Living Human Body / D. Feng, W. Cai 319
Dynamic 3D Maps and Their Texture-Based Design / J. Dollner, K. Hinrichs 325
Molecular Dynamics Visualization with XML and VRML / B. Arun, V. Chandru, A. D. Ganguly, S. Manohar 335
Visual Simulation of Texture/Non-Texture Image Synthesis / H. Karam, A. E. Hassanien, M. Nakajima 343.
Notes:
"IEEE Computer Society order number PR00643"--T.p. verso.
Includes bibliographical references and index.
ISBN:
0769506437
9780769506432
0769506453
9780769506456
OCLC:
46918436
Access Restriction:
Restricted for use by site license.

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