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Proceedings. Computer Graphics International, 19-24, June 2000, Geneva, Switzerland : CGI 2000 / organized by CGS-Computer Graphics Society, MIRALab, University of Geneva ; in cooperation with IFIP WG 5.10. (computer graphics and virtual worlds), the British Computer Graphics Society ; with support of Silicon Graphics International, University of Geneva.
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- Book
- Conference/Event
- Conference Name:
- Computer Graphics International (2000 : Geneva, Switzerland)
- Language:
- English
- Subjects (All):
- Computer graphics--Congresses.
- Computer graphics.
- Computer animation--Congresses.
- Computer animation.
- Genre:
- Conference papers and proceedings.
- Physical Description:
- xiii, 353 pages : illustrations
- Other Title:
- Computer Graphics International, 19-24, June 2000, Geneva, Switzerland
- CGI 2000
- Computer Graphics International, 2000, proceedings.
- Place of Publication:
- Los Alamitos, Calif. : IEEE Computer Society, [2000]
- System Details:
- Mode of access: World Wide Web.
- text file
- Contents:
- Animation
- To Gesture or Not to Gesture: What is the Question? / N. Badler, M. Costa, L. Zhao, D. Chi 3
- An Animation Toolkit Based on Motion Mapping / M. W. Lee, M.-G. Lee 11
- LaTex Human Motion Planning Based on Recursive Dynamics and Optimal Control Techniques / G. Huang, D. Metaxas, J. Lo 19
- Hand Gesture Animation from Static Postures Using an Anatomy-Based Model / H. H. S. Ip, S. C. S. Chan, M. S. W. Lam 29
- Neural Network-based Violinist's Hand Animation / J. Kim, F. Cordier, N. Magnenat-Thalmann 37
- Natural Phenomena I
- The Digital Ocean / N. M. Patrikalakis, S.L. Abrams, J. G. Bellingham, W. Cho, K. P. Mihanetzis, A. R. Robinson, H. Schmidt, P. C. H. Wariyapola 45
- Modeling Murex cabritii Sea Shell with a Structured Implicit Surface Modeler / C. Galbraith, P. Prusinkiewicz, B. Wywill 55
- Ocean Waves Synthesis using a Spectrum-Based Turbulence Function / S. Thon, J.-M. Dischler, D. Ghazanfarpour 65
- Natural Phenomena II
- VISJET
- A Computer Ocean Outfall Modelling System / S.K.B. Cheung, D.Y.L Leung, W. Wang, J.H.W. Lee, V. Cheung 75
- Visualization of Eclipses and Planetary Conjunction Events: The Interplay between Model Coherence, Scaling and Animation / W. Oberschelp, A. Hornung, H. Samulowitz 81
- Mathematical Aspects of Graphics I
- Homological Invariants and HolorGraphic Representations of Topological Structures in Cellular Spaces / G. Baciu, T. L. Kunii 89
- Using an Enhanced LBG Algorithm to Reduce the Codebook Error in Vector Quantization / J. Haber, H.-P. Seidel 99
- Real-Time Collision Detection and Response for Complex Environments / B. Geiger 105
- Mathematical Aspects of Graphics II
- A Homotopy Model for Cup Lifting / K. Ohmori, T. L. Kunii 117
- X - Machines + L - Systems = XL - Systems / S. K. Vanak 127
- Surface Meshing and Modelling I
- Local and Global Geometric Methods for Analysis Interrogation, Reconstruction, Modification and Design of Shape / F.-E. Wolter, K.-I. Friese 137
- Crack Pattern Simulation Based on 3D Surface Cellular Automaton / S. Gobron, N. Chiba 153
- Reconstruction of B-spline Surfaces from Scattered Data Points / B. F. Gregorski, B. Hamann, K. I. Joy 163
- Surface Meshing and Modelling II
- SQUEEZE: Fast and Progressive Decompression of Triangle Meshes / R. Pajarola, J. Rossignac 173
- Enabling Cuts on Multiresolution Representation / F. Ganovelli, P. Cignoni, C. Montani, R. Scopigno 183
- Multimedia and Motion Capturing I
- The Challenges of Digital Media: Research Issues and Future Directions / R. A. Earnshaw 195
- Fuzzy-Based Person Tracking in Real-Time / M. Hoch, S. Mann 201
- Interactive Human Motion Acquisition from Video Sequences / J. Y. Zheng, S. Suezaki, Y. Shiota 209
- Multimedia and Motion Capturing II
- Head Detection and Tracking by 2-D and 3-D Ellipsoid Fitting / N. Grammalidis, M. G. Strintzis 221
- Visualization of Dominant Region in Team Games and Its Application to Teamwork Analysis / T. Taki, J. Hasegawa 227
- Simulation
- Simulated Patient for Orthognathic Surgery / H. H. S. Ip, C. S. B. Kot, J. Xia 239
- Fast and Stable Animation of Cloth with an Approximated Implicit Method / Y.-M. Kang, J.-H. Choi, H.-G. Cho, C.-J. Park 247
- Implementing Fast Cloth Simulation with Collision Response / P. Volino, N. Magnenat Thalmann 257
- Rendering
- Hybridization Techniques for Fast Radiosity Solvers / M. Leblond, F. Rousselle, C. Renaud 269
- Orientation Lightmaps for Photon Tracing in Complex Environments / A. Wilkie, R. F. Tobler, W. Purgathofer 279
- Hair Rendering by Jittering and Pseudo Shadow / W. Kong, M. Nakajima 287
- Augmented and Virtual Reality
- Haptics Issues in Virtual Environments / G. C. Burdea 295
- Augmented Reality for Real and Virtual Humans / S. Balcisoy, R. Torre, M. Ponder, P. Fua, D. Thalmann 303
- VPARK
- A Windows NT Software Platform for a Virtual Networked Amusement Park / H. Seo, C. Joslin, U. Berner, N. Magnenat-Thalmann, M. Jovovic, J. Esmerado, D. Thalmann, I. Palmer 309
- Visualization
- Visualization of Biomedical Processes: Local Quantitative Physiological Functions in Living Human Body / D. Feng, W. Cai 319
- Dynamic 3D Maps and Their Texture-Based Design / J. Dollner, K. Hinrichs 325
- Molecular Dynamics Visualization with XML and VRML / B. Arun, V. Chandru, A. D. Ganguly, S. Manohar 335
- Visual Simulation of Texture/Non-Texture Image Synthesis / H. Karam, A. E. Hassanien, M. Nakajima 343.
- Notes:
- "IEEE Computer Society order number PR00643"--T.p. verso.
- Includes bibliographical references and index.
- ISBN:
- 0769506437
- 9780769506432
- 0769506453
- 9780769506456
- OCLC:
- 46918436
- Access Restriction:
- Restricted for use by site license.
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