My Account Log in

2 options

The Eighth Pacific Conference on Computer Graphics and Applications. proceedings : Hong Kong, China, October 3-5, 2000 / edited by Brian A. Barsky, Yoshihisa Shinagawa, Wenping Wang ; organized by the Chinese University of Hong Kong ... [and others] ; in cooperation with Eurographics, Korea Computer Graphics Society ; sponsored by the K.C. Wong Education Foundation.

Connect to full text Available online

View online

IEEE Xplore (IEEE/IET Electronic Library - IEL) Available online

View online
Format:
Book
Conference/Event
Contributor:
Barsky, Brian A., 1954-
Shinagawa, Yoshihisa, 1964-
Wang, Wenping (Professor of computer engineering)
IEEE Xplore (Online service)
Chinese University of Hong Kong.
Wang Kuancheng jiao yu ji jin hui.
品川, 嘉久 1964-
Conference Name:
Pacific Conference on Computer Graphics and Applications (8th : 2000 : Hong Kong, China)
Language:
English
Subjects (All):
Computer graphics--Congresses.
Computer graphics.
Genre:
Conference papers and proceedings.
Physical Description:
xiii, 461 pages : illustrations (some color)
Place of Publication:
Los Alamitos, Calif. : IEEE Computer Society, 2000.
System Details:
Mode of access: World Wide Web.
text file
Contents:
Rendering
Simulating the Aurora Borealis / G. Baranoski, J. Rokne, P. Shirley, T. Trondsen, R. Bastos 2
Rendering Iridescent Colors Appearing on Natural Objects / H. Hirayama, Y. Yamaji, K. Kaneda, H. Yamashita, Y. Monden 15
Rendering Natural Waters / S. Premoze, M. Ashikhmin 23
Interactive Rendering Method for Displaying Shafts of Light / Y. Dobashi, T. Yamamoto, T. Nishita 31
Global Illumination
Handling Dynamic Changes in Hierarchical Radiosity through Interaction Meshes / S. Carre, J. Deniel, E. Guillou, K. Bouatouch 40
Enhanced Automatic Creation of Multi-Purpose Object Hierarchies / J. Haber, M. Stamminger, H. Seidel 52
A New Adaptive Density Estimator for Particle-Tracing Radiosity / K. Wong 62
Acceleration of Monte Carlo Path Tracing in General Environments / F. Perez, I. Martin, F. Sillion, X. Pueyo 71
Text Layout, Rendering, and Visibility
Arbitrary Precise Orientation Specification for Layout of Text / T. Surazhsky, G. Elber 80
Line-Art Rendering of 3D-Models / C. Rossl, L. Kobbelt 87
Practical Texture Mapping on Free-form Surfaces / Y. Iwakiri, Y. Omori, T. Kaneko 97
Visibility in the Presence of Occluders with Curved Boundaries / G. Baciu, C. Yu 105
Modeling and Simulation
Interactive Simulation of Surgical Cuts / D. Bielser, M. Gross 116
Simulation of FLIR and LADAR Data using Graphics Animation Software / G. Powell, R. Martin, D. Marshall, K. Markham 126
Modeling of Smoke Flow Taking Obstacles into Account / S. Yoshida, T. Nishita 135
Surface Modeling and Processing
The Intersection of Two Ringed Surfaces / H. Heo, S. Hong, M. Kim, G. Elber 146
Interpolating and Approximating Moving Frames using B-Splines / L. Ma, Z. Jiang, K. Chan 154
Modeling an Isosurface with a Neural Network / M. Carcenac, A. Acan 165
Blending Pipe Surfaces with Piecewise Algebraic Surfaces / C. Chen, F. Chen, Y. Feng 175
Dynamic and Subdivision Surfaces
FEM-based Dynamic Subdivision Splines / H. Qin 184
A New Paradigm for Changing Topology during Subdivision Modeling / E. Akleman, J. Chen, V. Srinivasan 192
Subdivision Surface Fitting using QEM-based Mesh Simplification and Reconstruction of Approximated B-spline Surfaces / S. Takeuchi, T. Kanai, H. Suzuki, K. Shimada, F. Kimura 202
Dynamic PDE Surfaces with Flexible and General Geometric Constraints / H. Du, H. Qin 213
Meshes and Contours
Efficient Processing of Large 3D Meshes / H. Seidel 224
Vertex Data Compression for Triangular Meshes / E. Lee, H. Ko 225
Efficient Coding of Non-Triangular Mesh Connectivity / B. Kronrod, C. Gotsman 235
Turning Unorganized Points into Contours / Y. Zhou, A. Toga 243
Geometric Modeling
A Matrix-based Approach to Reconstruction of 3D Objects from Three Orthographic Views / S. Liu, S. Hu, C. Tai, J. Sun 254
Constrained and Aggregated Half Space Volume Decomposition: Generating Cutting Patches with "Internal" and "External" Extending / Y. Lu, R. Gadh 262
Using Isosurface Methods for Visualizing the Envelope of a Swept Trivariate Solid / K. Joy, J. Conkey 272
Teasar: Tree-Structure Extraction Algorithm for Accurate and Robust Skeletons / M. Sato, I. Bitter, M. Bender, A. Kaufman, M. Nakajima 281
Techniques with Video, Modeling from Volume and Photos
Compression of Indoor Video Sequences using Homography-based Segmentation / T. Park, S. Fleishman, D. Cohen-Or, D. Lischinski 290
Cylindrical 3D Video Display Observable from All Directions / T. Endo, Y. Kajiki, T. Honda, M. Sato 300
Voxel-Coding for Tiling Complex Volumetric Objects / Y. Zhou, A. Toga 307
Automated Texture Registration and Stitching for Real World Models / H. Lensch, W. Heidrich, H. Seidel 317
Animation
Collision Detection for Clothed Human Animation / D. Zhang, M. Yuen 328
Collision Adaptive Particle Systems / O. Etzmuss, B. Eberhardt, M. Hauth, W. Strasser 338
Morphing using Curves and Shape Interpolation Techniques / H. Johan, Y. Koiso, T. Nishita 348
Control of Feature-Point-Driven Facial Animation using a Hypothetical Face / M. Su, M. Ko, K. Cheng 359
Human Computer Interaction
Low Cost Immersive Displays: The Cubicle of the Future / M. Green 370
Intuitive Virtual Grasping for Non Haptic Environments / T. Ullmann, J. Sauer 373
The Metric Cursor / T. Stein, S. Coquillart 381
CubicalPath
Dynamic Potential Fields for Guided Exploration in Virtual Environments / S. Beckhaus, F. Ritter, T. Strothotte 387
Virtual Spectrophotometric Measurements for Biologically and Physically-based Rendering / G. Baranoski, J. Rokne, G. Xu 398
Mathematical Approximation for Real-Time Lighting Rendering through Participating Media / P. Lecocq, S. Michelin, D. Arques, A. Kemeny 400
Non-Distorted Texture Mapping using Variational Interpolation / Y. Tang, H. Bao, F. Mong, Q. Peng 402
View-Dependent Continuous Level-of-Detail Rendering of Terrain Model / L. Wang, Z. Tang 404
Optimized Triangle Mesh Compression using Prediction Trees / B. Kronrod, C. Gotsman 406
Progressive Geometry Compression for Meshes / X. Liu, H. Bao, P. Heng, T. Wong, H. Sun, Q. Peng 408
An Automatic Modeling Method for Fitting Volumetric Objects with Metacubes / E. Kim, J. Kim 411
Triangular Bezier Clipping / S. Roth, P. Diezi, M. Gross 413
A Particle Model based on Measured Mechanical Properties of Woven Cloth / X. Dai, T. Furukawa, S. Mitsui, D. Komai, M. Takatera, M. Hashimoto, Y. Shimizu 415
Interactive Manipulation Planning for Animated Characters / J. Kuffner Jr., J. Latombe 417
Optimizing Network 3D Data Transmissions for Interactive Applications / I. Harada, H. Sato, H. Kitazawa 419
Implementation of a Graphics Design Framework on the Web / X. Xie, H. Wang, Z. Huang 421
Mesh Construction from Non-Uniformly Distributed and Noisy 3D Points Recovered from Image Sequence / I. Atmosukarto, W. Leow, Z. Huang, Y. Zhang, K. Sung 423
Interactive Behavioral Update of Large Flocks / N. O'Hara 425
A Method for Modeling and Rendering Dunes with Wind-Ripples / K. Onoue, T. Nishita 427
Animation of Human Locomotion using Sagittal Elevation Angles / H. Sun, D. Metaxas 429.
Notes:
Includes bibliographical references and index.
ISBN:
0769508685
9780769508689
0769508693
9780769508696
0769508707
9780769508702
OCLC:
45181060
Access Restriction:
Restricted for use by site license.

The Penn Libraries is committed to describing library materials using current, accurate, and responsible language. If you discover outdated or inaccurate language, please fill out this feedback form to report it and suggest alternative language.

Find

Home Release notes

My Account

Shelf Request an item Bookmarks Fines and fees Settings

Guides

Using the Find catalog Using Articles+ Using your account