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The Eighth Pacific Conference on Computer Graphics and Applications. proceedings : Hong Kong, China, October 3-5, 2000 / edited by Brian A. Barsky, Yoshihisa Shinagawa, Wenping Wang ; organized by the Chinese University of Hong Kong ... [and others] ; in cooperation with Eurographics, Korea Computer Graphics Society ; sponsored by the K.C. Wong Education Foundation.
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- Book
- Conference/Event
- Conference Name:
- Pacific Conference on Computer Graphics and Applications (8th : 2000 : Hong Kong, China)
- Language:
- English
- Subjects (All):
- Computer graphics--Congresses.
- Computer graphics.
- Genre:
- Conference papers and proceedings.
- Physical Description:
- xiii, 461 pages : illustrations (some color)
- Place of Publication:
- Los Alamitos, Calif. : IEEE Computer Society, 2000.
- System Details:
- Mode of access: World Wide Web.
- text file
- Contents:
- Rendering
- Simulating the Aurora Borealis / G. Baranoski, J. Rokne, P. Shirley, T. Trondsen, R. Bastos 2
- Rendering Iridescent Colors Appearing on Natural Objects / H. Hirayama, Y. Yamaji, K. Kaneda, H. Yamashita, Y. Monden 15
- Rendering Natural Waters / S. Premoze, M. Ashikhmin 23
- Interactive Rendering Method for Displaying Shafts of Light / Y. Dobashi, T. Yamamoto, T. Nishita 31
- Global Illumination
- Handling Dynamic Changes in Hierarchical Radiosity through Interaction Meshes / S. Carre, J. Deniel, E. Guillou, K. Bouatouch 40
- Enhanced Automatic Creation of Multi-Purpose Object Hierarchies / J. Haber, M. Stamminger, H. Seidel 52
- A New Adaptive Density Estimator for Particle-Tracing Radiosity / K. Wong 62
- Acceleration of Monte Carlo Path Tracing in General Environments / F. Perez, I. Martin, F. Sillion, X. Pueyo 71
- Text Layout, Rendering, and Visibility
- Arbitrary Precise Orientation Specification for Layout of Text / T. Surazhsky, G. Elber 80
- Line-Art Rendering of 3D-Models / C. Rossl, L. Kobbelt 87
- Practical Texture Mapping on Free-form Surfaces / Y. Iwakiri, Y. Omori, T. Kaneko 97
- Visibility in the Presence of Occluders with Curved Boundaries / G. Baciu, C. Yu 105
- Modeling and Simulation
- Interactive Simulation of Surgical Cuts / D. Bielser, M. Gross 116
- Simulation of FLIR and LADAR Data using Graphics Animation Software / G. Powell, R. Martin, D. Marshall, K. Markham 126
- Modeling of Smoke Flow Taking Obstacles into Account / S. Yoshida, T. Nishita 135
- Surface Modeling and Processing
- The Intersection of Two Ringed Surfaces / H. Heo, S. Hong, M. Kim, G. Elber 146
- Interpolating and Approximating Moving Frames using B-Splines / L. Ma, Z. Jiang, K. Chan 154
- Modeling an Isosurface with a Neural Network / M. Carcenac, A. Acan 165
- Blending Pipe Surfaces with Piecewise Algebraic Surfaces / C. Chen, F. Chen, Y. Feng 175
- Dynamic and Subdivision Surfaces
- FEM-based Dynamic Subdivision Splines / H. Qin 184
- A New Paradigm for Changing Topology during Subdivision Modeling / E. Akleman, J. Chen, V. Srinivasan 192
- Subdivision Surface Fitting using QEM-based Mesh Simplification and Reconstruction of Approximated B-spline Surfaces / S. Takeuchi, T. Kanai, H. Suzuki, K. Shimada, F. Kimura 202
- Dynamic PDE Surfaces with Flexible and General Geometric Constraints / H. Du, H. Qin 213
- Meshes and Contours
- Efficient Processing of Large 3D Meshes / H. Seidel 224
- Vertex Data Compression for Triangular Meshes / E. Lee, H. Ko 225
- Efficient Coding of Non-Triangular Mesh Connectivity / B. Kronrod, C. Gotsman 235
- Turning Unorganized Points into Contours / Y. Zhou, A. Toga 243
- Geometric Modeling
- A Matrix-based Approach to Reconstruction of 3D Objects from Three Orthographic Views / S. Liu, S. Hu, C. Tai, J. Sun 254
- Constrained and Aggregated Half Space Volume Decomposition: Generating Cutting Patches with "Internal" and "External" Extending / Y. Lu, R. Gadh 262
- Using Isosurface Methods for Visualizing the Envelope of a Swept Trivariate Solid / K. Joy, J. Conkey 272
- Teasar: Tree-Structure Extraction Algorithm for Accurate and Robust Skeletons / M. Sato, I. Bitter, M. Bender, A. Kaufman, M. Nakajima 281
- Techniques with Video, Modeling from Volume and Photos
- Compression of Indoor Video Sequences using Homography-based Segmentation / T. Park, S. Fleishman, D. Cohen-Or, D. Lischinski 290
- Cylindrical 3D Video Display Observable from All Directions / T. Endo, Y. Kajiki, T. Honda, M. Sato 300
- Voxel-Coding for Tiling Complex Volumetric Objects / Y. Zhou, A. Toga 307
- Automated Texture Registration and Stitching for Real World Models / H. Lensch, W. Heidrich, H. Seidel 317
- Animation
- Collision Detection for Clothed Human Animation / D. Zhang, M. Yuen 328
- Collision Adaptive Particle Systems / O. Etzmuss, B. Eberhardt, M. Hauth, W. Strasser 338
- Morphing using Curves and Shape Interpolation Techniques / H. Johan, Y. Koiso, T. Nishita 348
- Control of Feature-Point-Driven Facial Animation using a Hypothetical Face / M. Su, M. Ko, K. Cheng 359
- Human Computer Interaction
- Low Cost Immersive Displays: The Cubicle of the Future / M. Green 370
- Intuitive Virtual Grasping for Non Haptic Environments / T. Ullmann, J. Sauer 373
- The Metric Cursor / T. Stein, S. Coquillart 381
- CubicalPath
- Dynamic Potential Fields for Guided Exploration in Virtual Environments / S. Beckhaus, F. Ritter, T. Strothotte 387
- Virtual Spectrophotometric Measurements for Biologically and Physically-based Rendering / G. Baranoski, J. Rokne, G. Xu 398
- Mathematical Approximation for Real-Time Lighting Rendering through Participating Media / P. Lecocq, S. Michelin, D. Arques, A. Kemeny 400
- Non-Distorted Texture Mapping using Variational Interpolation / Y. Tang, H. Bao, F. Mong, Q. Peng 402
- View-Dependent Continuous Level-of-Detail Rendering of Terrain Model / L. Wang, Z. Tang 404
- Optimized Triangle Mesh Compression using Prediction Trees / B. Kronrod, C. Gotsman 406
- Progressive Geometry Compression for Meshes / X. Liu, H. Bao, P. Heng, T. Wong, H. Sun, Q. Peng 408
- An Automatic Modeling Method for Fitting Volumetric Objects with Metacubes / E. Kim, J. Kim 411
- Triangular Bezier Clipping / S. Roth, P. Diezi, M. Gross 413
- A Particle Model based on Measured Mechanical Properties of Woven Cloth / X. Dai, T. Furukawa, S. Mitsui, D. Komai, M. Takatera, M. Hashimoto, Y. Shimizu 415
- Interactive Manipulation Planning for Animated Characters / J. Kuffner Jr., J. Latombe 417
- Optimizing Network 3D Data Transmissions for Interactive Applications / I. Harada, H. Sato, H. Kitazawa 419
- Implementation of a Graphics Design Framework on the Web / X. Xie, H. Wang, Z. Huang 421
- Mesh Construction from Non-Uniformly Distributed and Noisy 3D Points Recovered from Image Sequence / I. Atmosukarto, W. Leow, Z. Huang, Y. Zhang, K. Sung 423
- Interactive Behavioral Update of Large Flocks / N. O'Hara 425
- A Method for Modeling and Rendering Dunes with Wind-Ripples / K. Onoue, T. Nishita 427
- Animation of Human Locomotion using Sagittal Elevation Angles / H. Sun, D. Metaxas 429.
- Notes:
- Includes bibliographical references and index.
- ISBN:
- 0769508685
- 9780769508689
- 0769508693
- 9780769508696
- 0769508707
- 9780769508702
- OCLC:
- 45181060
- Access Restriction:
- Restricted for use by site license.
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