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Good video games + good learning : collected essays on video games, learning and literacy / James Paul Gee.
Table of contents only Available online
View onlineVan Pelt Library GV1469.3 .G438 2007
Available
- Format:
- Book
- Author/Creator:
- Gee, James Paul.
- Series:
- New literacies and digital epistemologies ; v. 27.
- New literacies and digital epistemologies ; v. 27
- Language:
- English
- Subjects (All):
- Video games--Psychological aspects.
- Video games.
- Learning, Psychology of.
- Visual literacy.
- Video games and children.
- Physical Description:
- vi, 194 pages ; 23 cm.
- Other Title:
- Good video games plus good learning
- Good video games and good learning
- Place of Publication:
- New York : P. Lang, [2007]
- Contents:
- Why video games are good for your soul: pleasure and learning
- Video games, violence, and effects: good and bad
- Notes on content and technological determinism
- Good video games, the human mind, and good learning
- Learning about learning from a video game: Rise of nations
- Pleasure and 'being a professional': learning and video games
- Why study games now? Video games: a new art form
- Affinity spaces: from Age of mythology to today's schools
- Reading, specialist language development, and video games
- Games and learning: issues, perils, and potentials.
- Notes:
- Includes bibliographical references (pages [179]-186) and indexes.
- ISBN:
- 0820497037
- 9780820497037
- 0820497347
- 9780820497341
- OCLC:
- 77494426
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