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Real-time image and video processing : from research to reality / Nasser Kehtarnavaz and Mark Gamadia.

LIBRA TA1637 .K442 2006
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Format:
Book
Author/Creator:
Kehtarnavaz, Nasser.
Contributor:
Gamadia, Mark Noel, 1981-
Series:
Synthesis lectures on image, video, and multimedia processing ; #5.
Synthesis lectures on image, video and multimedia processing ; #5
Language:
English
Subjects (All):
Image processing--Digital techniques.
Image processing.
Digital video.
Video compression.
Physical Description:
ix, 97 pages : illustrations ; 24 cm.
Edition:
First edition.
Place of Publication:
[San Rafael, Calif.] : Morgan & Claypool Publishers, [2006]
Summary:
This lecture book presents an overview of the guidelines and strategies for transitioning an image or video processing algorithm from a research environment into a real-time constrained environment. Such guidelines and strategies are scattered in the literature of various disciplines including image processing, computer engineering, and software engineering, and thus have not previously appeared in one place. By bringing these strategies into one place, the book is intended to serve the greater community of researchers, practicing engineers, and industrial professionals who are interested in taking an image or video processing algorithm from a research environment to an actual real-time implementation on a resource-constrained hardware platform. These strategies consist of algorithm simplifications, hardware architectures, and software methods. Throughout the book, carefully selected representative examples from the literature are presented to illustrate the discussed concepts. This book exposes readers to a wide variety of techniques and tools that they can employ in designing a real-time image or video processing system.
Contents:
1 Real-Time Image and Video Processing Concepts 1
1.1 Introduction 1
1.2 Parallelism in Image/Video Processing Operations 1
1.2.1 Low-Level Operations 3
1.2.2 Intermediate-Level Operations 4
1.2.3 High-Level Operations 5
1.2.4 Matrix-Vector Operations 5
1.3 Diversity of Operations in Image/Video Processing 5
1.4 Definition of "Real-Time" 6
1.4.1 Real-time in Perceptual Sense 6
1.4.2 Real-time in Software Engineering Sense 7
1.4.3 Real-time in Signal Processing Sense 8
1.4.4 Misinterpretation of Concept of Real-time 8
1.4.5 Challenges in Real-time Image/Video Processing 9
1.5 Historical Perspective 9
1.5.1 History of Image/Video Processing Hardware Platforms 9
1.5.2 Growth in Applications of Real-time Image/Video Processing 11
1.6 Trade-Off Decisions 11
1.7 Chapter Breakdown 12
2 Algorithm Simplification Strategies 15
2.1 Introduction 15
2.2 Core Simplification Concepts 16
2.2.1 Reduction in Number of Operations 16
2.2.2 Reduction in Amount of Data 18
2.2.3 Simplified Algorithms 19
2.3 Examples of Simplifications 19
2.3.1 Reduction in Number of Operations 20
2.3.2 Reduction of Data 24
2.3.3 Simple Algorithms 29
2.4 Summary 31
3 Hardware Platforms for Real-Time Image and Video Processing 33
3.1 Introduction 33
3.2 Essential Hardware Architecture features 34
3.3 Overview of Currently Available processors 35
3.3.1 Digital Signal Processors 35
3.3.2 Field Programmable Gate Arrays 37
3.3.3 Multicore Embedded System-on-Chip 38
3.3.4 General-Purpose Processors 39
3.3.5 Graphics Processing Unit 40
3.4 Example Systems 41
3.4.1 DSP-Based Systems 41
3.4.2 FPGA-Based Systems 43
3.4.3 Hybrid Systems 48
3.4.4 GPU-Based Systems 50
3.4.5 PC-Based Systems 52
3.5 Revolutionary Technologies 53
3.6 Summary 54
4 Software Methods for Real-Time Image and Video Processing 55
4.1 Introduction 55
4.2 Elements of Software Platform 55
4.2.1 Programming Languages 56
4.2.2 Software Architecture Design 60
4.2.3 Real-time Operating System 60
4.3 Memory Management 61
4.3.1 Memory Performance Gap 61
4.3.2 Memory Hierarchy 61
4.3.3 Organization of Image Data in Memory 62
4.3.4 Spatial Locality and Cache Hits/Misses 63
4.3.5 Memory Optimization Strategies 63
4.4 Software Optimization 66
4.4.1 Profiling 66
4.4.2 Compiler Optimization Levels 66
4.4.3 Fixed-Point Versus Floating-Point Computations and Numerical Issues 67
4.4.4 Optimized Software Libraries 69
4.4.5 Precompute Information 69
4.4.6 Subroutines Versus In-Line Code 69
4.4.7 Branch Predication 70
4.4.8 Loop Transformations 70
4.4.9 Packed Data Processing 71
4.5 Examples of Software Methods 71
4.5.1 Software Design 72
4.5.2 Memory Management 74
4.5.3 Software Optimization 76
4.6 Summary 78
5 The Road Map 81
5.1 Recommended Road Map 81
5.2 Epilog 82.
Notes:
Includes bibliographical references (pages 83-96).
ISBN:
1598290525
9781598290523
OCLC:
71360434

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