2 options
AI game programming wisdom 3 / edited by Steve Rabin.
Table of contents Available online
View onlineVan Pelt Library QA76.76.C672 A4263 2006 1 v. + CD-ROM
Available
- Format:
- Book
- Language:
- English
- Subjects (All):
- Video games--Design.
- Video games.
- Video games--Programming.
- Computer graphics.
- Artificial intelligence.
- Physical Description:
- xxxiv, 734 pages : illustrations ; 25 cm + 1 CD-ROM (4 3/4 in.)
- Edition:
- First edition.
- Other Title:
- AI game programming wisdom three
- Place of Publication:
- Boston, Mass. : Charles River Media, [2006]
- System Details:
- Systems requirements: all code was tested on a Pentium 4.3.0GHz (1GB) machine with an ATI Radeon 9800 graphics card, WinXP with DirectX 9, Microsoft Visual Studio .NET 2003.
- Summary:
- Accompanying CD-ROM contains ... "[s]ource code and demos that demonstrate the techniques described in the book, along with bonus code and documents of interest to game AI programmers."--P. [4] of cover.
- Notes:
- Includes bibliographical references and index.
- Local Notes:
- Acquired for the Penn Libraries with assistance from the Anne and Joseph Trachtman Memorial Book Fund.
- ISBN:
- 1584504579
- OCLC:
- 63660675
The Penn Libraries is committed to describing library materials using current, accurate, and responsible language. If you discover outdated or inaccurate language, please fill out this feedback form to report it and suggest alternative language.