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Essential mathematics for games and interactive applications : a programmers guide / Jim M. van Verth, Lars M. Bishop.
Van Pelt Library QA76.76.C672 V47 2004 1 v. + CD-ROM
Available
- Format:
- Book
- Author/Creator:
- Van Verth, James M.
- Series:
- Morgan Kaufmann series in interactive 3D technology
- The Morgan Kaufmann series in interactive 3D technology
- Language:
- English
- Subjects (All):
- Video games--Programming.
- Video games.
- Three-dimensional display systems--Mathematics.
- Three-dimensional display systems.
- Physical Description:
- xxiv, 676 pages : illustrations ; 24 cm + 1 CD-ROM (4 3/4 in.)
- Place of Publication:
- Amsterdam ; Boston : Morgan Kaufmann Publishers, 2004.
- Summary:
- Accompanying CD-ROM contains ... "code examples built around a shared code base, including a math library covering all the topics presented in the book, a core vector/matrix math engine, and libraries to support basic 3D rendering and interaction." -- p. [4] of cover.
- Notes:
- Includes bibliographical references and index.
- ISBN:
- 155860863X
- OCLC:
- 53993106
- Online:
- Publisher description
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