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Maya 6 revealed / Kelly L. Murdock.

LIBRA TR897.7 .M87 2004
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Format:
Book
Author/Creator:
Murdock, Kelly.
Language:
English
Subjects (All):
Maya (Computer file).
Computer graphics.
Computer art.
Computer animation.
Three-dimensional display systems.
Physical Description:
xx, 451 pages : illustrations ; 19 x 24 cm
Place of Publication:
Boston : Thomson Course Technology, [2004]
Summary:
Get ready to explore all that Maya 6 has to offer! Giving you a firm foundation, "Maya. 6 Revealed" allows you to master concepts on both a technical and artistic level. Begin by examining the concept behind each task--the goal and the necessary features that are involved. Then go in-depth with the objective of your task as you study examples and learn the steps necessary to complete it. Working your way through comprehensive, step-by-step lessons, you'll develop the confidence you need to create amazing graphics using Maya 6.
Contents:
Chapter A Learning the Maya Interface 3
Lesson 1 Work with Menus 6
Lesson 2 Use the Status Line Icon Buttons 10
Lesson 3 Access the Shelf 15
Lesson 4 Explore the Channel Box and Later Editor 18
Lesson 5 Identifying the Animation Controls, the Command Line, and the Help Line 21
Lesson 6 Use the Tool Box and Quick Layout Buttons 25
Lesson 7 Discover the Secret Menus 30
Chapter B Controlling the View Panel and Working with Objects 35
Lesson 1 Change the View 39
Lesson 2 Change Display Options 45
Lesson 3 Select Objects and Components 50
Lesson 4 Transform, Group, and Parent Objects 55
Lesson 5 Snap and Align Objects 60
Lesson 6 Understand Nodes and Attributes 66
Chapter C Drawing and Editing Curves 73
Lesson 1 Create Curves 76
Lesson 2 Edit Curve Details 82
Lesson 3 Modify Curves 89
Lesson 4 Apply Curve Operators 92
Lesson 5 Create Simple Surfaces from Curves 98
Lesson 6 Create Text 105
Chapter D Working with NURBS Surfaces 111
Lesson 1 Learn the NURBS Primitives 114
Lesson 2 Edit NURBS Surfaces 119
Lesson 3 Apply Surface Operators 126
Lesson 4 Trim NURBS Surfaces 134
Lesson 5 Use Boolean Tools 139
Lesson 6 Stitch Surfaces Together 143
Chapter E Creating and Editing Polygon Objects 149
Lesson 3 Use Polygon Operations 166
Lesson 4 Smooth Polygon Edges 174
Lesson 5 Use Polygon Booleans 180
Lesson 6 Triangulate Polygons 183
Lesson 7 Create Holes in Polygons 186
Chapter F Working with Subdivision Surfaces 193
Lesson 1 Create Subdivision Surfaces 196
Lesson 2 Edit Subdivision Surfaces 201
Lesson 3 Simplify Surfaces 206
Lesson 4 Convert Objects 209
Chapter G Assigning Materials and Textures 215
Lesson 1 Apply Materials 218
Lesson 2 Use the Hypershade 223
Lesson 3 Work with Materials 229
Lesson 4 Work with Textures 236
Lesson 5 Position Textures 241
Lesson 6 Use Utilities Nodes 246
Lesson 7 Paint in 3D 249
Chapter H Adding Paint Effects 255
Lesson 1 Use the Preset Brushes 258
Lesson 2 Create Custom Brushes 263
Lesson 3 Paint in 2D 270
Lesson 4 Paint on 3D Objects 275
Lesson 5 Edit Paint Effects 279
Chapter I Using Cameras and Lights 285
Lesson 1 Work with Cameras 288
Lesson 2 Create a Background 294
Lesson 3 Create and Position Lights 298
Lesson 4 Change Light Settings 302
Lesson 5 Create Light Effects 306
Chapter J Animating With Keyframes 313
Lesson 1 Set Keyframes 316
Lesson 2 View an Animation 321
Lesson 3 Animate Using Motion Paths 325
Lesson 4 Edit Animation Curves 330
Lesson 5 Control Animation Timing 336
Chapter K Working with Characters 341
Lesson 1 Build a Skeleton 344
Lesson 2 Edit Joint Attributes 349
Lesson 3 Add Inverse Kinematics 354
Lesson 4 Skin a Character 358
Lesson 5 Edit a Skin 363
Chapter L Animating with Dynamics 369
Lesson 1 Use Particles 372
Lesson 2 Create an Emitter 379
Lesson 3 Create Fields and Goals 384
Lesson 4 Manage Particle Collisions 388
Lesson 5 Constrain Motion 393
Lesson 6 Create Effects 397
Chapter M Rendering a Scene 405
Lesson 1 Configure the Render Process 408
Lesson 2 Use Special Rendering Features 410
Lesson 3 Use the Render View Window 414
Lesson 4 Create a Final Render 418
Lesson 5 Render with Maya Vector and Mental Ray 420
Chapter N Using MEL Scripting 425
Lesson 1 Use the Command Line 428
Lesson 2 Use the Script Editor 432.
Notes:
Includes index.
ISBN:
1592003656
OCLC:
56202713

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