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Software architecture in practice / Len Bass, Paul Clements, Rick Kazman.

LIBRA QA76.754 .B37 2003
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Format:
Book
Author/Creator:
Bass, Len.
Contributor:
Clements, Paul, 1955-
Kazman, Rick
Class of 1924 Book Fund.
Series:
SEI series in software engineering
Language:
English
Subjects (All):
Computer software.
Computer architecture.
System design.
Physical Description:
xxii, 528 pages : illustrations ; 25 cm.
Edition:
Second edition.
Place of Publication:
Boston : Addison-Wesley, [2003]
Summary:
This is the eagerly-anticipated revision to one of the seminal books in the field of software architecture which clearly defines and explains the topic.
Contents:
Part 1 Envisioning Architecture 1
Chapter 1 The Architecture Business Cycle 3
1.1 Where Do Architectures Come From? 6
1.2 Software Processes and the Architecture Business Cycle 12
1.3 What Makes a "Good" Architecture? 14
Chapter 2 What Is Software Architecture? 19
2.1 What Software Architecture Is and What It Isn't 19
2.2 Other Points of View 23
2.3 Architectural Patterns, Reference Models, and Reference Architectures 24
2.4 Why Is Software Architecture Important? 26
2.5 Architectural Structures and Views 35
Chapter 3 A-7E Avionics System: A Case Study in Utilizing Architectural Structures 47
3.1 Relationship to the Architecture Business Cycle 48
3.2 Requirements and Qualities 49
3.3 Architecture for the A-7E Avionics System 54
Part 2 Creating an Architecture 69
Chapter 4 Understanding Quality Attributes 71
4.1 Functionality and Architecture 72
4.2 Architecture and Quality Attributes 73
4.3 System Quality Attributes 74
4.4 Quality Attribute Scenarios in Practice 78
4.5 Other System Quality Attributes 94
4.6 Business Qualities 95
4.7 Architecture Qualities 96
Chapter 5 Achieving Qualities 99
5.1 Introducing Tactics 100
5.2 Availability Tactics 101
5.3 Modifiability Tactics 105
5.4 Performance Tactics 111
5.5 Security Tactics 116
5.6 Testability Tactics 118
5.7 Usability Tactics 121
5.8 Relationship of Tactics to Architectural Patterns 123
5.9 Architectural Patterns and Styles 124
Chapter 6 Air Traffic Control: A Case Study in Designing for High Availability 129
6.1 Relationship to the Architecture Business Cycle 132
6.2 Requirements and Qualities 132
6.3 Architectural Solution 135
Chapter 7 Designing the Architecture 153
7.1 Architecture in the Life Cycle 153
7.2 Designing the Architecture 155
7.3 Forming the Team Structure 167
7.4 Creating a Skeletal System 170
Chapter 8 Flight Simulation: A Case Study in an Architecture for Integrability 175
8.1 Relationship to the Architecture Business Cycle 176
8.2 Requirements and Qualities 177
8.3 Architectural Solution 182
Chapter 9 Documenting Software Architectures 201
9.1 Uses of Architectural Documentation 202
9.2 Views 204
9.3 Choosing the Relevant Views 205
9.4 Documenting a View 207
9.5 Documentation across Views 215
9.6 Unified Modeling Language 218
Chapter 10 Reconstructing Software Architectures 231
10.2 Information Extraction 234
10.3 Database Construction 237
10.4 View Fusion 239
10.5 Reconstruction 241
Part 3 Analyzing Architectures 261
Chapter 11 The ATAM: A Comprehensive Method for Architecture Evaluation 271
11.1 Participants in the ATAM 272
11.2 Outputs of the ATAM 274
11.3 Phases of the ATAM 275
11.4 The Nightingale System: A Case Study in Applying the ATAM 288
Chapter 12 The CBAM: A Quantitative Approach to Architecture Design Decision Making 307
12.1 Decision-Making Context 308
12.2 The Basis for the CBAM 310
12.3 Implementing the CBAM 314
12.4 Case Study: The NASA ECS Project 317
12.5 Results of the CBAM Exercise 324
Chapter 13 The World Wide Web: A Case Study in Interoperability 327
13.1 Relationship to the Architecture Business Cycle 328
13.2 Requirements and Qualities 329
13.3 Architectural Solution 334
13.4 Another Cycle through the ABC: The Evolution of Web-Based E-Commerce Architectures 340
13.5 Achieving Quality Goals 346
13.6 The Architecture Business Cycle Today 346
Part 4 Moving from One System to Many 351
Chapter 14 Software Product Lines: Re-using Architectural Assets 353
14.2 What Makes Software Product Lines Work? 355
14.3 Scoping 357
14.4 Architectures for Product Lines 360
14.5 What Makes Software Product Lines Difficult? 363
Chapter 15 Celsius Tech: A Case Study in Product Line Development 369
15.1 Relationship to the Architecture Business Cycle 370
15.2 Requirements and Qualities 387
15.3 Architectural Solution 390
Chapter 16 J2EE/EJB: A Case Study of an Industry-Standard Computing Infrastructure 401
16.1 Relationship to the Architecture Business Cycle 402
16.2 Requirements and Qualities 403
16.3 Architectural Solution 406
16.4 System Deployment Decisions 419
Chapter 17 The Luther Architecture: A Case Study in Mobile Applications Using J2EE 427
17.1 Relationship to the Architecture Business Cycle 429
17.2 Requirements and Qualities 432
17.3 Architectural Solution 434
17.4 How Luther Achieved Its Quality Goals 451
Chapter 18 Building Systems from Off-the-Shelf Components 453
18.1 Impact of Components on Architecture 455
18.2 Architectural Mismatch 456
18.3 Component-Based Design as Search 462
18.4 ASEILM Example 466
Chapter 19 Software Architecture in the Future 477
19.1 The Architecture Business Cycle Revisited 479
19.2 Creating an Architecture 479
19.3 Architecture within the Life Cycle 481
19.4 The Impact of Commercial Components 482.
Notes:
Includes bibliographical references (pages 489-494) and index.
Local Notes:
Acquired for the Penn Libraries with assistance from the Class of 1924 Book Fund.
ISBN:
0321154959
OCLC:
51861905

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