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Video codec design : developing image and video compression systems / Iain E.G. Richardson.
LIBRA TK6680.5 .R534 2002
Available from offsite location
- Format:
- Book
- Author/Creator:
- Richardson, Iain E. G.
- Language:
- English
- Subjects (All):
- Digital video--Standards.
- Digital video.
- Video compression.
- Coding theory.
- Physical Description:
- x, 303 pages : illustrations ; 26 cm
- Place of Publication:
- Chichester, West Sussex, England ; New York, NY : Wiley, [2002]
- Summary:
- Examination of critical design issues including transmission, Quality of Service and processing platforms.
- A wealth of illustrations and practical examples, including quantitative comparisons of design alternatives. Video Codec Design provides communications engineers, system designers, researchers and technical managers with an essential handbook to image and video compression technology. The clear presentation and emphasis on real-life examples make this book an excellent teaching tool for computer science and electronic engineering instructors.
- Contents:
- 1.1 Image and Video Compression 1
- 1.2 Video CODEC Design 2
- 2 Digital Video 5
- 2.2 Concepts, Capture and Display 5
- 2.2.1 The Video Image 5
- 2.2.2 Digital Video 5
- 2.2.3 Video Capture 7
- 2.2.4 Sampling 7
- 2.2.5 Display 9
- 2.3 Colour Spaces 10
- 2.3.1 RGB 11
- 2.3.2 YCrCb 12
- 2.4 The Human Visual System 16
- 2.5 Video Quality 16
- 2.5.1 Subjective Quality Measurement 17
- 2.5.2 Objective Quality Measurement 19
- 2.6 Standards for Representing Digital Video 23
- 2.7 Applications 24
- 2.7.1 Platforms 25
- 3 Image and Video Compression Fundamentals 27
- 3.1.1 Do We Need Compression? 27
- 3.2 Image and Video Compression 28
- 3.2.1 DPCM (Differential Pulse Code Modulation) 30
- 3.2.2 Transform Coding 31
- 3.2.3 Motion-compensated Prediction 31
- 3.2.4 Model-based Coding 32
- 3.3 Image CODEC 33
- 3.3.1 Transform Coding 33
- 3.3.2 Quantisation 35
- 3.3.3 Entropy Coding 37
- 3.3.4 Decoding 40
- 3.4 Video CODEC 41
- 3.4.1 Frame Differencing 42
- 3.4.2 Motion-compensated Prediction 43
- 3.4.3 Transform, Quantisation and Entropy Encoding 45
- 3.4.4 Decoding 45
- 4 Video Coding Standards: JPEG and MPEG 47
- 4.2 The International Standards Bodies 47
- 4.2.1 The Expert Groups 48
- 4.2.2 The Standardisation Process 50
- 4.2.3 Understanding and Using the Standards 50
- 4.3 JPEG (Joint Photographic Experts Group) 51
- 4.3.1 JPEG 51
- 4.3.2 Motion JPEG 56
- 4.3.3 JPEG-2000 56
- 4.4 MPEG (Moving Picture Experts Group) 58
- 4.4.1 MPEG-1 58
- 4.4.2 MPEG-2 64
- 4.4.3 MPEG-4 67
- 5 Video Coding Standards: H.261, H.263 and H.26L 79
- 5.2 H.261 80
- 5.3 H.263 80
- 5.3.1 Features 81
- 5.4 The H.263 Optional Modes/H.263+ 81
- 5.4.1 H.263 Profiles 86
- 5.5 H.26L 87
- 5.6 Performance of the Video Coding Standards 90
- 6 Motion Estimation and Compensation 93
- 6.2 Motion Estimation and Compensation 94
- 6.2.1 Requirements for Motion Estimation and Compensation 94
- 6.2.2 Block Matching 95
- 6.2.3 Minimising Difference Energy 97
- 6.3 Full Search Motion Estimation 99
- 6.4 Fast Search 102
- 6.4.1 Three-Step Search (TSS) 102
- 6.4.2 Logarithmic Search 103
- 6.4.3 Cross Search 104
- 6.4.4 One-at-a-Time Search 105
- 6.4.5 Nearest Neighbours Search 105
- 6.4.6 Hierarchical Search 107
- 6.5 Comparison of Motion Estimation Algorithms 109
- 6.6 Sub-Pixel Motion Estimation 111
- 6.7 Choice of Reference Frames 113
- 6.7.1 Forward Prediction 113
- 6.7.2 Backwards Prediction 113
- 6.7.3 Bidirectional Prediction 113
- 6.7.4 Multiple Reference Frames 114
- 6.8 Enhancements to the Motion Model 115
- 6.8.1 Vectors That can Point Outside the Reference Picture 115
- 6.8.2 Variable Block Sizes 115
- 6.8.3 Overlapped Block Motion Compensation (OBMC) 116
- 6.8.4 Complex Motion Models 116
- 6.9 Implementation 117
- 6.9.1 Software Implementations 117
- 6.9.2 Hardware Implementations 122
- 7 Transform Coding 127
- 7.2 Discrete Cosine Transform 127
- 7.3 Discrete Wavelet Transform 133
- 7.4 Fast Algorithms for the DCT 138
- 7.4.1 Separable Transforms 138
- 7.4.2 Flowgraph Algorithms 140
- 7.4.3 Distributed Algorithms 144
- 7.4.4 Other DCT Algorithms 145
- 7.5 Implementing the DCT 146
- 7.5.1 Software DCT 146
- 7.5.2 Hardware DCT 148
- 7.6 Quantisation 150
- 7.6.1 Types of Quantiser 152
- 7.6.2 Quantiser Design 153
- 7.6.3 Quantiser Implementation 156
- 7.6.4 Vector Quantisation 157
- 8 Entropy Coding 163
- 8.2 Data Symbols 164
- 8.2.1 Run-Level Coding 164
- 8.2.2 Other Symbols 167
- 8.3 Huffman Coding 169
- 8.3.1 'True' Huffman Coding 169
- 8.3.2 Modified Huffman Coding 174
- 8.3.3 Table Design 174
- 8.3.4 Entropy Coding Example 177
- 8.3.5 Variable Length Encoder Design 180
- 8.3.6 Variable Length Decoder Design 184
- 8.3.7 Dealing with Errors 186
- 8.4 Arithmetic Coding 188
- 8.4.1 Implementation Issues 191
- 9 Pre- and Post-processing 195
- 9.2 Pre-filtering 195
- 9.2.1 Camera Noise 196
- 9.2.2 Camera Movement 198
- 9.3 Post-filtering 199
- 9.3.1 Image Distortion 199
- 9.3.2 De-blocking Filters 206
- 9.3.3 De-ringing Filters 207
- 9.3.4 Error Concealment Filters 208
- 10 Rate, Distortion and Complexity 211
- 10.2 Bit Rate and Distortion 212
- 10.2.1 The Importance of Rate Control 212
- 10.2.2 Rate-Distortion Performance 215
- 10.2.3 The Rate-Distortion Problem 217
- 10.2.4 Practical Rate Control Methods 220
- 10.3 Computational Complexity 226
- 10.3.1 Computational Complexity and Video Quality 226
- 10.3.2 Variable Complexity Algorithms 228
- 10.3.3 Complexity-Rate Control 231
- 11 Transmission of Coded Video 235
- 11.2 Quality of Service Requirements and Constraints 235
- 11.2.1 QoS Requirements for Coded Video 235
- 11.2.2 Practical QoS Performance 239
- 11.2.3 Effect of QoS Constraints on Coded Video 241
- 11.3 Design for Optimum QoS 244
- 11.3.1 Bit Rate 244
- 11.3.2 Error Resilience 244
- 11.3.3 Delay 247
- 11.4 Transmission Scenarios 249
- 11.4.1 Digital Television Broadcasting: MPEG-2 Systems/Transport 249
- 11.4.2 Packet Video: H.323 Multimedia Conferencing 252
- 12 Platforms 257
- 12.2 General-purpose Processors 257
- 12.2.1 Capabilities 258
- 12.2.2 Multimedia Support 258
- 12.3 Digital Signal Processors 260
- 12.4 Embedded Processors 262
- 12.5 Media Processors 263
- 12.6 Video Signal Processors 264
- 12.7 Custom Hardware 266
- 12.8 Co-processors 267
- 13 Video CODEC Design 271
- 13.2 Video CODEC Interface 271
- 13.2.1 Video In/Out 271
- 13.2.2 Coded Data In/Out 274
- 13.2.3 Control Parameters 276
- 13.2.4 Status Parameters 277
- 13.3 Design of a Software CODEC 278
- 13.3.1 Design Goals 278
- 13.3.2 Specification and Partitioning 279
- 13.3.3 Designing the Functional Blocks 282
- 13.3.4 Improving Performance 283
- 13.3.5 Testing 284
- 13.4 Design of a Hardware CODEC 284
- 13.4.1 Design Goals 284
- 13.4.2 Specification and Partitioning 285
- 13.4.3 Designing the Functional Blocks 286
- 13.4.4 Testing 286
- 14 Future Developments 289
- 14.2 Standards Evolution 289
- 14.3 Video Coding Research 290
- 14.4 Platform Trends 290
- 14.5 Application Trends 291
- 14.6 Video CODEC Design 292.
- Notes:
- Includes bibliographical references (page [295]) and index.
- Local Notes:
- Acquired for the Penn Libraries with assistance from the Sabin W. Colton, Jr., Memorial Fund.
- ISBN:
- 0471485535
- OCLC:
- 48754204
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