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Curve ball : baseball, statistics, and the role of chance in the game / Jim Albert, Jay Bennett.
- Format:
- Book
- Author/Creator:
- Albert, Jim, 1953-
- Language:
- English
- Subjects (All):
- Baseball--Statistics.
- Baseball.
- Genre:
- Statistics.
- Physical Description:
- xviii, 350 pages : illustrations ; 24 cm
- Place of Publication:
- New York : Copernicus, [2001]
- Summary:
- To real baseball fans, statistics are indispensable. But how useful are baseball stats as tools for evaluating a player, choosing a strategy, or predicting a winner? In this lively, thought-provoking look at the numbers and the game, the authors examine just what is learned from baseball statistics. They show that statistics is not just a powerful tool of analysis and prediction, but a pleasurable and informative pastime in its own right.
- Contents:
- Chapter 1 Simple Models from Tabletop Baseball Games 1
- All-Star Baseball (ASB) 1
- Model Assumptions of All-Star Baseball 8
- The APBA Model: Introducing the Pitcher 9
- Strat-O-Matic Baseball: The Independent Model 15
- Sports Illustrated Baseball: The Interactive Model 20
- Which Model Is Best? 24
- Chapter 2 Exploring Baseball Data 27
- Exploring Hitting Data 27
- A Batch of On-Base Percentages 28
- Simple Graphs 29
- Typical Values
- the Mean and the Median 31
- Measures of Spread
- Quartiles and the Standard Deviation 32
- Interesting Values 34
- Comparing Groups 34
- A Five-Number Summary 35
- A Boxplot 35
- Boxplots to Compare Groups 35
- OBPs of Offensive and Defensive Players 37
- Relationships Between Batting Measures 38
- Relating OBP and SLG 39
- Relating OBP and Isolated Power 39
- What about Pitching Data? 41
- Strikeouts and Walks 42
- Looking at Strikeout Totals 43
- Defining a Strikeout Rate 44
- Comparing Strikeout Rates of Starters and Relievers 47
- Association Between Strikeouts and Walks? 48
- Exploring Walk Rates 49
- Comparing Walk Rates of Starters and Relievers 50
- Chapter 3 Introducing Probability 51
- Beyond Data Analysis 51
- Looking for Real Effects 53
- Predicting OBPs 55
- Probability Models 57
- A Coin-Toss Model 57
- Observed and True OBPs 59
- Learning about Batting Ability 62
- Estimating Batting Ability Using a Confidence Interval 66
- Comparing Hitters 68
- Chapter 4 Situational Effects 71
- Surveying the Situation 72
- Looking for Real Effects 74
- Observed and True Batting Averages 75
- Batting Averages of the 1998 Regulars 78
- Two Models for Batting Averages 79
- A .276 Spinner Model 79
- Do All Players Have the Same Ability? 80
- A Model Using a Set of Random Spinners 81
- Situational Effects 86
- Home vs. Away 86
- Turf vs. Grass 87
- The Count 87
- Opposite Arm vs. Same Arm 87
- Models for Situational Effects 87
- Scenario 1 (No Situational Effect) 89
- Scenario 2 (Situational Bias) 90
- Scenario 3 (Situational Effect Depends on Ability) 91
- Finding Good Models 92
- What Do Observed Situational Effects Look Like When There Is No Effect? 93
- The Last Five Years' Data 95
- The "No Effect" Situations 96
- The "Bias" Situations 98
- The "Ability" Situations 101
- How Large Are the True Ability Effects? 106
- Game Situation Effects 107
- A Lot of Noise 108
- Chapter 5 Streakiness (Or, the Hot Hand) 111
- Thinking about Streakiness 112
- Interpreting Baseball Data 114
- Moving Averages
- Looking at Short Intervals 116
- Runs of Good and Bad Games 119
- Numbers of Good and Poor Hitting Days 120
- What Is Zeile's True Hitting Ability? 120
- Mr. Consistent 122
- How Does Mr. Consistent Perform During a Season? 122
- Mr. Streaky 126
- How Does Mr. Streaky Perform During a Season? 129
- Mr. Consistent or Mr. Streaky? 132
- Team Play 134
- A Consistent Team 138
- A Streaky Team 141
- Thinking about Streakiness
- Again 143
- Chapter 6 Measuring Offensive Performance 145
- The Great Quest 146
- Runs Scored per Game 148
- Batting Average and Runs Scored per Game 153
- Slugging Percentage and On-Base Percentage 157
- Intuitive Techniques 165
- On-Base Plus Slugging (OPS) 166
- Total Average (TA) 166
- Batter's Run Average (BRA) and Scoring Index (DX) 170
- Runs Created (RC) 171
- More Analytic Models 174
- Chapter 7 Average Runs Per Play 177
- Finding Weights for Plays 177
- Least Squares Linear Regression (LSLR) 178
- Adding Caught Stealing to the LSLR Model 184
- Adding Sacrifice Flies to the LSLR Model 187
- The Lindsey-Palmer Models 189
- George Lindsey's Analysis 189
- Palmer Enters the Picture 199
- Comparing the LSLR and Lindsey-Palmer Models 202
- Chapter 8 The Curvature of Baseball 207
- The DLSI Simulation Model 208
- The Probability of Scoring Two Runs 209
- The Probability of Scoring No Runs 211
- A DLSI Example 215
- Lessons from the Simulation 219
- DLSI and Runs per Play 224
- Where Do We Stand? 226
- Additive Models 227
- Product Models 228
- Player Evaluations in the Best Models 230
- Player Evaluations on an Average Team 233
- Sorting Out Strengths and Weaknesses 240
- Chapter 9 Measuring Clutch Play 243
- Clutch Hits 245
- Leading Off an Inning vs. Not Leading Off 249
- Runners in Scoring Position vs. Bases Empty 249
- Runner in Scoring Position vs. Runner on First Base Only 249
- Two Outs vs. None/One Out 251
- Late Inning Pressure vs. No Late Inning Pressure 251
- A Player in a Short Series 251
- Situation Evaluation of Run Production 253
- A New Criterion for Performance 259
- The Calculation of Win Probabilities 266
- Player Game Percentage (PGP) 272
- World Series Most Valuable Players 279
- Looking to the Future 282
- Chapter 10 Prediction 285
- Predicting Game Results 285
- Guessing 286
- Picking the Home Team 286
- A "Team Strengths" Prediction Model 286
- Predicting 1999 Game Results 287
- How Good Were Our Predictions? 289
- Predicting the Number of McGwire and Sosa Home Runs 291
- A Simple Prediction Method 291
- What's Wrong with This Prediction? 292
- A Spinner Model for Home-Run Hitting 293
- How Many At-Bats? 294
- What If We Knew Sosa's True Home-Run Rate? 294
- Binomial Probabilities 295
- What If We Don't Know Sosa's True Home-Run Rate? 296
- Revising Our Beliefs about Sosa's Home-Run Probability 298
- One Prediction 299
- Many Predictions 302
- Predicting Career Statistics 305
- Sosa's Home-Run Probabilities 306
- How Long and How Many At-Bats? 307
- Making the Predictions 309
- Chapter 11 Did the Best Team Win? 311
- The Big Question 312
- Ability and Performance 312
- Describing a Team's Ability 314
- Describing a Team's Performance 314
- Team Performance: 1871 to the Present 315
- Explanations for the Winning Percentages 317
- A Normal Curve Model 319
- Team Performances over Time (Revisited) 321
- A Mediocrity Model for Abilities 323
- A Normal Model for Abilities 324
- Weak, Average, and Strong Teams 325
- A Model for Playing a Season 326
- Simulating a Season 327
- Simulating an American League Season 328
- Simulating Many American League Seasons 332
- Performances and Abilities of Different Types of Teams 333
- Simulating an Entire Season 337
- Chance 340
- Chapter 12 Post-Game Comments (a Brief Afterword) 343.
- Notes:
- Includes bibliographical references (pages 347-350).
- ISBN:
- 0387988165
- OCLC:
- 45861989
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