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Game theory topics : incomplete information, repeated games, and N-player games / Evelyn C. Fink, Scott Gates, Brian D. Humes.

LIBRA QA269 .F485 1998
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Format:
Book
Author/Creator:
Fink, Evelyn C.
Contributor:
Gates, Scott, 1957-
Humes, Brian D.
Series:
Quantitative applications in the social sciences ; no. 07-122.
Sage University paper
Quantitative applications in the social sciences ; series/no. 122
Language:
English
Subjects (All):
Game theory.
Physical Description:
x, 69 pages : illustrations ; 22 cm.
Place of Publication:
Thousand Oaks, Calif. : Sage Publications, [1998]
Summary:
Game theory, particularly the use of repeated games, N-person games, and incomplete information games have been popular research techniques in political science, sociology, and managementC9but difficult for new social researchers to useC9until now. Aimed at making these topics accessible to all social scientist, Game Theory Topics shows how game theory can be productively applied to problems in the social sciences. Using a common social science gameC9ChickenC9to illustrate game theory concepts, the authors introduce readers to games of incomplete information; how to build uncertainty into game theoretic models; the concept of Bayesian Nash equilibrium; and the role of repetition in game theory, including how game theoretic models can easily accommodate many players. Throughout the book, the authors use applications to social science problems to illustrate the points being developed in each chapter.
Notes:
Includes bibliographical references (pages 65-67).
ISBN:
0761910166
OCLC:
38550783

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